From cab6cb5c4a989b11e6f45b74f87d84a961235984 Mon Sep 17 00:00:00 2001 From: Tim Angus Date: Sat, 15 Sep 2001 03:42:41 +0000 Subject: Trapper buildable. Other fixes/tweaks --- src/cgame/cg_ents.c | 12 ------------ 1 file changed, 12 deletions(-) (limited to 'src/cgame/cg_ents.c') diff --git a/src/cgame/cg_ents.c b/src/cgame/cg_ents.c index ddac7a13..df34af3c 100644 --- a/src/cgame/cg_ents.c +++ b/src/cgame/cg_ents.c @@ -443,18 +443,6 @@ static void CG_Missile( centity_t *cent ) return; break; - case WP_SAWBLADE_LAUNCHER: - ent.hModel = weapon->missileModel; - - // convert direction of travel into axis - AngleVectors( s1->angles, NULL, NULL, up ); - if( VectorNormalize2( up, ent.axis[ 0 ] ) == 0 ) - ent.axis[ 0 ][ 2 ] = 1; - - // spin as it moves - RotateAroundDirection( ent.axis, cg.time ); - break; - default: // flicker between two skins ent.skinNum = cg.clientFrame & 1; -- cgit