From 0175a8a7fe853047c55bc78111fb2d623648ebec Mon Sep 17 00:00:00 2001 From: Tim Angus Date: Mon, 2 Sep 2002 15:09:32 +0000 Subject: * Bug fixes to TA console * Implemented most of WP_GROUD_POUND --- src/cgame/cg_local.h | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) (limited to 'src/cgame/cg_local.h') diff --git a/src/cgame/cg_local.h b/src/cgame/cg_local.h index 2bd676a2..a1ae20bc 100644 --- a/src/cgame/cg_local.h +++ b/src/cgame/cg_local.h @@ -725,8 +725,12 @@ typedef struct { int rightMoveTime; int upMoveTime; - int poisonedTime; //TA: poison cloud - int firstPoisonedTime; //TA: poison cloud + int poisonedTime; //TA: poison cloud + int firstPoisonedTime; //TA: poison cloud + int lastRumbleTime; //TA: knocked over time + vec3_t rumbleVector; //TA: vertical displacement whilst rumbling + int firstKnockedTime; //TA: knocked over time + int firstGetUpTime; //TA: getting up time float charModelFraction; //TA: loading percentages float mediaFraction; @@ -739,6 +743,8 @@ typedef struct { char consoleText[ MAX_CONSOLE_TEXT ]; consoleLine_t consoleLines[ MAX_CONSOLE_LINES ]; int numConsoleLines; + qboolean consoleValid; + } cg_t; -- cgit