From df54e829b31c6fe4c4f126b93250ec6872930832 Mon Sep 17 00:00:00 2001 From: Christopher Schwarz Date: Thu, 9 Jun 2011 22:06:26 +0000 Subject: * (bug 4996) Fix invalid configstring errors regarding locations in cgame. (/dev/humancontroller) --- src/cgame/cg_local.h | 4 ---- 1 file changed, 4 deletions(-) (limited to 'src/cgame/cg_local.h') diff --git a/src/cgame/cg_local.h b/src/cgame/cg_local.h index 09737d20..98f72809 100644 --- a/src/cgame/cg_local.h +++ b/src/cgame/cg_local.h @@ -1153,8 +1153,6 @@ typedef struct int nearUsableBuildable; int nextWeaponClickTime; - - centity_t *locationHead; } cg_t; @@ -1708,8 +1706,6 @@ void CG_PositionEntityOnTag( refEntity_t *entity, const refEntity_t *pare qhandle_t parentModel, char *tagName ); void CG_PositionRotatedEntityOnTag( refEntity_t *entity, const refEntity_t *parent, qhandle_t parentModel, char *tagName ); -void CG_LinkLocation( centity_t* cent ); - // -- cgit