From d9d4a8c3cb1fb226738278923cf8d5ba2b74efdf Mon Sep 17 00:00:00 2001 From: Michael Levin Date: Sat, 3 Oct 2009 11:13:10 +0000 Subject: Added armour files to version control. --- src/cgame/cg_tutorial.c | 38 ++++++++++++++++++-------------------- 1 file changed, 18 insertions(+), 20 deletions(-) (limited to 'src/cgame/cg_tutorial.c') diff --git a/src/cgame/cg_tutorial.c b/src/cgame/cg_tutorial.c index 21242a75..bfcd03ac 100644 --- a/src/cgame/cg_tutorial.c +++ b/src/cgame/cg_tutorial.c @@ -36,6 +36,7 @@ static bind_t bindings[ ] = { "+button2", "Activate Upgrade", { -1, -1 } }, { "+speed", "Run/Walk", { -1, -1 } }, { "boost", "Sprint", { -1, -1 } }, + { "+button6", "Dodge", { -1, -1 } }, { "+moveup", "Jump", { -1, -1 } }, { "+movedown", "Crouch", { -1, -1 } }, { "+attack", "Primary Attack", { -1, -1 } }, @@ -340,7 +341,7 @@ static void CG_AlienLevel4Text( char *text, playerState_t *ps ) CG_KeyNameForCommand( "+attack" ) ) ); Q_strcat( text, MAX_TUTORIAL_TEXT, - va( "Hold down and release %s to charge\n", + va( "Hold down and release %s to trample\n", CG_KeyNameForCommand( "+button5" ) ) ); } @@ -552,14 +553,25 @@ CG_SpectatorText */ static void CG_SpectatorText( char *text, playerState_t *ps ) { + if( cgs.clientinfo[ cg.clientNum ].team != PTE_NONE ) + { + Q_strcat( text, MAX_TUTORIAL_TEXT, + va( "Press %s to spawn\n", + CG_KeyNameForCommand( "+attack" ) ) ); + } + else + { + Q_strcat( text, MAX_TUTORIAL_TEXT, + va( "Press %s to join a team\n", + CG_KeyNameForCommand( "+attack" ) ) ); + } + if( ps->pm_flags & PMF_FOLLOW ) { Q_strcat( text, MAX_TUTORIAL_TEXT, - va( "Press %s to return to free spectator mode\n", + va( "Press %s to stop following\n", CG_KeyNameForCommand( "+button2" ) ) ); - if( CG_PlayerCount( ) > 1 ) - { Q_strcat( text, MAX_TUTORIAL_TEXT, va( "Press %s or ", CG_KeyNameForCommand( "weapprev" ) ) ); @@ -567,27 +579,13 @@ static void CG_SpectatorText( char *text, playerState_t *ps ) va( "%s to change player\n", CG_KeyNameForCommand( "weapnext" ) ) ); } - } - else if( ps->pm_type == PM_SPECTATOR ) + else { Q_strcat( text, MAX_TUTORIAL_TEXT, - va( "Press %s to join a team\n", - CG_KeyNameForCommand( "+attack" ) ) ); - - if( CG_PlayerCount( ) > 0 ) - { - Q_strcat( text, MAX_TUTORIAL_TEXT, - va( "Press %s to enter spectator follow mode\n", + va( "Press %s to follow a player\n", CG_KeyNameForCommand( "+button2" ) ) ); } } - else - { - Q_strcat( text, MAX_TUTORIAL_TEXT, - va( "Press %s to spawn\n", - CG_KeyNameForCommand( "+attack" ) ) ); - } -} /* =============== -- cgit