From 9582bcfdfcce0aa7132917c8403c5f12d2be3e79 Mon Sep 17 00:00:00 2001 From: Tim Angus Date: Thu, 18 Mar 2004 03:18:37 +0000 Subject: * Possibly fixed the scoreboard not updating * Possibly fixed the spectator scrolling not working * Spawn queue position is now displayed when queued * Pressing BUTTON_ATTACK removes the client from the spawn queue --- src/cgame/cg_weapons.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/cgame/cg_weapons.c') diff --git a/src/cgame/cg_weapons.c b/src/cgame/cg_weapons.c index 4a24f12c..e01339db 100644 --- a/src/cgame/cg_weapons.c +++ b/src/cgame/cg_weapons.c @@ -1515,7 +1515,7 @@ void CG_NextWeapon_f( void ) if( cg.snap->ps.pm_flags & PMF_FOLLOW ) { - trap_SendClientCommand( "followprev" ); + trap_SendClientCommand( "followprev\n" ); return; } @@ -1559,7 +1559,7 @@ void CG_PrevWeapon_f( void ) if( cg.snap->ps.pm_flags & PMF_FOLLOW ) { - trap_SendClientCommand( "follownext" ); + trap_SendClientCommand( "follownext\n" ); return; } -- cgit