From a80cf6c2a7a784b1dc5db99d26f41b75210d3bb0 Mon Sep 17 00:00:00 2001 From: Tim Angus Date: Sat, 3 Oct 2009 12:58:00 +0000 Subject: * Fix negated condition introduced in r1060 (DevHC) --- src/cgame/cg_weapons.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/cgame/cg_weapons.c') diff --git a/src/cgame/cg_weapons.c b/src/cgame/cg_weapons.c index ceb0c3b1..b6b2b3a3 100644 --- a/src/cgame/cg_weapons.c +++ b/src/cgame/cg_weapons.c @@ -906,7 +906,7 @@ static void CG_CalculateWeaponPosition( vec3_t origin, vec3_t angles ) } // drop the weapon when landing - if( weapon->noDrift ) + if( !weapon->noDrift ) { delta = cg.time - cg.landTime; if( delta < LAND_DEFLECT_TIME ) -- cgit