From 067178417e4bb3275f5b6a4475186a9bb3937652 Mon Sep 17 00:00:00 2001 From: Tim Angus Date: Tue, 2 Mar 2004 01:41:13 +0000 Subject: * Changes to the way the chasecam is triggered --- src/cgame/cg_weapons.c | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'src/cgame') diff --git a/src/cgame/cg_weapons.c b/src/cgame/cg_weapons.c index 1f06c35a..4a24f12c 100644 --- a/src/cgame/cg_weapons.c +++ b/src/cgame/cg_weapons.c @@ -1514,7 +1514,10 @@ void CG_NextWeapon_f( void ) return; if( cg.snap->ps.pm_flags & PMF_FOLLOW ) + { + trap_SendClientCommand( "followprev" ); return; + } cg.weaponSelectTime = cg.time; original = cg.weaponSelect; @@ -1555,7 +1558,10 @@ void CG_PrevWeapon_f( void ) return; if( cg.snap->ps.pm_flags & PMF_FOLLOW ) + { + trap_SendClientCommand( "follownext" ); return; + } cg.weaponSelectTime = cg.time; original = cg.weaponSelect; -- cgit