From 13a19c2538af3c68ee9c26be5a7db7cc1603693c Mon Sep 17 00:00:00 2001 From: Tim Angus Date: Mon, 10 Feb 2003 04:30:30 +0000 Subject: * Nonsegemented model system now animated - partially --- src/cgame/cg_players.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/cgame') diff --git a/src/cgame/cg_players.c b/src/cgame/cg_players.c index bfbd039e..a1135bd0 100644 --- a/src/cgame/cg_players.c +++ b/src/cgame/cg_players.c @@ -1211,7 +1211,7 @@ static void CG_PlayerNonSegAnimation( centity_t *cent, int *nonSegOld, if( cent->pe.nonseg.yawing && ( cent->currentState.legsAnim & ~ANIM_TOGGLEBIT ) == NSPA_STAND ) CG_RunLerpFrame( ci, ¢->pe.nonseg, NSPA_TURN, speedScale ); else - CG_RunLerpFrame( ci, ¢->pe.legs, cent->currentState.legsAnim, speedScale ); + CG_RunLerpFrame( ci, ¢->pe.nonseg, cent->currentState.legsAnim, speedScale ); *nonSegOld = cent->pe.nonseg.oldFrame; *nonSeg = cent->pe.nonseg.frame; -- cgit