From 23775deea86aef3ebd1034fe5e6725725c5137cb Mon Sep 17 00:00:00 2001 From: Roman Tetelman Date: Sat, 3 Oct 2009 13:01:20 +0000 Subject: * reduce the duration of the disorient on basilisk gas --- src/cgame/cg_view.c | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) (limited to 'src/cgame') diff --git a/src/cgame/cg_view.c b/src/cgame/cg_view.c index e419ba33..964fa705 100644 --- a/src/cgame/cg_view.c +++ b/src/cgame/cg_view.c @@ -606,10 +606,11 @@ static void CG_StepOffset( void ) } } -#define PCLOUD_ROLL_AMPLITUDE 25.0f -#define PCLOUD_ROLL_FREQUENCY 0.4f -#define PCLOUD_ZOOM_AMPLITUDE 15 -#define PCLOUD_ZOOM_FREQUENCY 0.7f +#define PCLOUD_ROLL_AMPLITUDE 25.0f +#define PCLOUD_ROLL_FREQUENCY 0.4f +#define PCLOUD_ZOOM_AMPLITUDE 15 +#define PCLOUD_ZOOM_FREQUENCY 0.7f +#define PCLOUD_DISORIENT_DURATION 2500 /* @@ -818,6 +819,7 @@ void CG_OffsetFirstPersonView( void ) } if( ( cg.predictedPlayerEntity.currentState.eFlags & EF_POISONCLOUDED ) && + ( cg.time - cg.poisonedTime < PCLOUD_DISORIENT_DURATION) && !( cg.snap->ps.pm_flags & PMF_FOLLOW ) ) { float scale, fraction, pitchFraction; -- cgit