From 37651838b6ed3731f50ce0c798b02161ca2919ab Mon Sep 17 00:00:00 2001 From: Tim Angus Date: Sat, 22 Dec 2001 04:06:28 +0000 Subject: Bug fixes to droid->alien conversion :) --- src/cgame/cg_event.c | 2 +- src/cgame/cg_main.c | 2 +- src/cgame/cg_weapons.c | 4 ++-- 3 files changed, 4 insertions(+), 4 deletions(-) (limited to 'src/cgame') diff --git a/src/cgame/cg_event.c b/src/cgame/cg_event.c index b8f87a84..ec521b80 100644 --- a/src/cgame/cg_event.c +++ b/src/cgame/cg_event.c @@ -138,7 +138,7 @@ static void CG_Obituary( entityState_t *ent ) { case MOD_HSPAWN: message = "should have run further"; break; - case MOD_DSPAWN: + case MOD_ASPAWN: message = "was melted by the acid blood"; break; default: diff --git a/src/cgame/cg_main.c b/src/cgame/cg_main.c index 7cc25a3f..8f9a6668 100644 --- a/src/cgame/cg_main.c +++ b/src/cgame/cg_main.c @@ -824,7 +824,7 @@ static void CG_RegisterGraphics( void ) { cgs.media.alienNav3 = trap_R_RegisterShader( "alienNav3" ); cgs.media.alienNav2 = trap_R_RegisterShader( "alienNav2" ); cgs.media.alienNav1 = trap_R_RegisterShader( "alienNav1" ); - cgs.media.alienHealth = trap_R_RegisterShader( "gfx/2d/alienhealth.tga" ); + cgs.media.alienHealth = trap_R_RegisterShader( "gfx/2d/droidhealth.tga" ); cgs.media.armorModel = trap_R_RegisterModel( "models/powerups/armor/armor_yel.md3" ); cgs.media.armorIcon = trap_R_RegisterShaderNoMip( "icons/iconr_yellow" ); diff --git a/src/cgame/cg_weapons.c b/src/cgame/cg_weapons.c index 7e2f78cc..b8794354 100644 --- a/src/cgame/cg_weapons.c +++ b/src/cgame/cg_weapons.c @@ -807,8 +807,8 @@ void CG_RegisterWeapon( int weaponNum ) { weaponInfo->flashSound[0] = trap_S_RegisterSound( "sound/weapons/melee/fstatck.wav", qfalse ); break; - case WP_DBUILD: - case WP_DBUILD2: + case WP_ABUILD: + case WP_ABUILD2: case WP_HBUILD: case WP_HBUILD2: //nowt -- cgit