From 5420c537abb7aa5c27b168a234a956cf6afec47d Mon Sep 17 00:00:00 2001 From: Tim Angus Date: Sat, 30 Jun 2001 03:00:37 +0000 Subject: Fiddled WP_VENOM to auto attack --- src/cgame/cg_predict.c | 5 +++-- src/cgame/cg_weapons.c | 2 +- 2 files changed, 4 insertions(+), 3 deletions(-) (limited to 'src/cgame') diff --git a/src/cgame/cg_predict.c b/src/cgame/cg_predict.c index 6ded046c..602efa0b 100644 --- a/src/cgame/cg_predict.c +++ b/src/cgame/cg_predict.c @@ -399,7 +399,7 @@ to ease the jerk. ================= */ void CG_PredictPlayerState( void ) { - int cmdNum, current; + int cmdNum, current, i; playerState_t oldPlayerState; qboolean moved; usercmd_t oldestCmd; @@ -564,7 +564,8 @@ void CG_PredictPlayerState( void ) { // don't predict gauntlet firing, which is only supposed to happen // when it actually inflicts damage - cg_pmove.gauntletHit = qfalse; + for( i = WP_NONE + 1; i < WP_NUM_WEAPONS; i++ ) + cg_pmove.autoWeaponHit[ i ] = qfalse; if ( cg_pmove.pmove_fixed ) { cg_pmove.cmd.serverTime = ((cg_pmove.cmd.serverTime + pmove_msec.integer-1) / pmove_msec.integer) * pmove_msec.integer; diff --git a/src/cgame/cg_weapons.c b/src/cgame/cg_weapons.c index cc1f835e..470d1603 100644 --- a/src/cgame/cg_weapons.c +++ b/src/cgame/cg_weapons.c @@ -1200,7 +1200,7 @@ void CG_DrawWeaponSelect( void ) { x = 10; y = 10; - for ( i = WP_GAUNTLET; i < WP_NUM_WEAPONS; i++ ) { + for ( i = WP_NONE + 1; i < WP_NUM_WEAPONS; i++ ) { if( !BG_gotWeapon( i, cg.snap->ps.stats ) ) continue; -- cgit