From 938b6ef12b8eecac08497fc6183233e0a9bc8f11 Mon Sep 17 00:00:00 2001 From: Tim Angus Date: Thu, 27 Feb 2003 04:50:35 +0000 Subject: * Locational damage and armour actually work now * Ownerdrawn helmet, which was strangely not committed first time round --- src/cgame/cg_draw.c | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/cgame') diff --git a/src/cgame/cg_draw.c b/src/cgame/cg_draw.c index 229f2994..63cc6ccf 100644 --- a/src/cgame/cg_draw.c +++ b/src/cgame/cg_draw.c @@ -2098,6 +2098,9 @@ void CG_OwnerDraw( float x, float y, float w, float h, float text_x, case CG_PLAYER_ALIEN_SENSE: CG_DrawAlienSense( &rect ); break; + case CG_PLAYER_HUMAN_SCANNER: + CG_DrawHumanScanner( &rect, shader ); + break; case CG_PLAYER_USABLE_BUILDABLE: CG_DrawUsableBuildable( &rect, shader, color ); break; -- cgit