From ec88e2be7e858aa6bb4e6de0cc7f85bf8d99be07 Mon Sep 17 00:00:00 2001 From: Christopher Schwarz Date: Wed, 8 Dec 2010 21:24:20 +0000 Subject: * Fix teamoverlay support players mode for human team --- src/cgame/cg_draw.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/cgame') diff --git a/src/cgame/cg_draw.c b/src/cgame/cg_draw.c index 2b6dbd27..eda0bf58 100644 --- a/src/cgame/cg_draw.c +++ b/src/cgame/cg_draw.c @@ -1750,8 +1750,7 @@ static void CG_DrawTeamOverlay( rectDef_t *rect, float scale, vec4_t color ) ci->curWeaponClass == PCL_ALIEN_BUILDER0_UPG || ci->curWeaponClass == PCL_ALIEN_LEVEL1 || ci->curWeaponClass == PCL_ALIEN_LEVEL1_UPG || - ci->curWeaponClass == WP_ABUILD || - ci->curWeaponClass == WP_ABUILD2 ) + ci->curWeaponClass == WP_HBUILD ) { displayClients[ maxDisplayCount++ ] = i; } -- cgit