From ecc34c1ddb8b927bbf88db0fab645e5b75d72388 Mon Sep 17 00:00:00 2001 From: Thilo Schulz Date: Mon, 6 Jun 2011 15:08:00 +0000 Subject: Fix return values for several syscall functions, patch by Zack Middleton (#5018) --- src/client/cl_cgame.c | 1 + 1 file changed, 1 insertion(+) (limited to 'src/client') diff --git a/src/client/cl_cgame.c b/src/client/cl_cgame.c index 1ec50288..c1b58f2c 100644 --- a/src/client/cl_cgame.c +++ b/src/client/cl_cgame.c @@ -561,6 +561,7 @@ intptr_t CL_CgameSystemCalls( intptr_t *args ) { return re.RegisterShaderNoMip( VMA(1) ); case CG_R_REGISTERFONT: re.RegisterFont( VMA(1), args[2], VMA(3)); + return 0; case CG_R_CLEARSCENE: re.ClearScene(); return 0; -- cgit