From 3beaebed802a096cccdee04f26526a3b667333ec Mon Sep 17 00:00:00 2001 From: Tim Angus Date: Fri, 13 Jul 2001 00:48:12 +0000 Subject: Saved a couple of STAT_ indices. Added the pounce and clawing weapon --- src/game/bg_misc.c | 29 +++++++++++++++++++++++++++++ 1 file changed, 29 insertions(+) (limited to 'src/game/bg_misc.c') diff --git a/src/game/bg_misc.c b/src/game/bg_misc.c index dbe72df1..66ae1fe8 100644 --- a/src/game/bg_misc.c +++ b/src/game/bg_misc.c @@ -242,6 +242,22 @@ gitem_t bg_itemlist[] = "" }, +/*QUAKED weapon_pounce (.3 .3 1) (-16 -16 -16) (16 16 16) suspended +*/ + { + "weapon_pounce", + "sound/misc/w_pkup.wav", + { "models/weapons2/gauntlet/gauntlet.md3", + 0, 0, 0}, + "icons/iconw_gauntlet", + "Claw and Pounce", + 0, + IT_WEAPON, + WP_POUNCE, + "", + "" + }, + /*QUAKED weapon_abuild (.3 .3 1) (-16 -16 -16) (16 16 16) suspended */ { @@ -2616,6 +2632,18 @@ weaponAttributes_t bg_weapons[ ] = qtrue, qtrue }, + { + WP_POUNCE, + 100, + SLOT_WEAPON, + "pounce", + "Claw and pounce", + 0, + 0, + 0, + qfalse, + qfalse + }, { WP_SCANNER, 100, @@ -3705,6 +3733,7 @@ qboolean BG_infiniteAmmo( int weapon ) { case WP_VENOM: case WP_GRABANDCSAW: + case WP_POUNCE: case WP_DBUILD: case WP_HBUILD: case WP_SCANNER: -- cgit