From 7fb2163f6ae14777a69de60ce8eb89e6a8dbbdc2 Mon Sep 17 00:00:00 2001 From: Tim Angus Date: Mon, 10 Feb 2003 04:54:30 +0000 Subject: * Chimera now uses "prowl" model --- src/game/bg_misc.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/game/bg_misc.c') diff --git a/src/game/bg_misc.c b/src/game/bg_misc.c index 4b8383d0..68b6b9da 100644 --- a/src/game/bg_misc.c +++ b/src/game/bg_misc.c @@ -1309,8 +1309,8 @@ classAttributes_t bg_classList[ ] = PCL_A_O_BASE, //int classnum; "soldier", //char *classname; "Soldier", //char *humanname; - "prowl", //char *modelname; - 1.0f, //float modelScale; + "jumper", //char *modelname; + 0.2f, //float modelScale; "default", //char *skinname; "alien_hud", //char *hudname; ( 1 << S1 )|( 1 << S2 )|( 1 << S3 ), //int stages @@ -1461,8 +1461,8 @@ classAttributes_t bg_classList[ ] = PCL_A_O_LEV3, //int classnum; "chimera", //char *classname; "Chimera", //char *humanname; - "tarantula", //char *modelname; - 0.75f, //float modelScale; + "prowl", //char *modelname; + 1.0f, //float modelScale; "default", //char *skinname; "alien_hud", //char *hudname; ( 1 << S1 )|( 1 << S2 )|( 1 << S3 ), //int stages -- cgit