From 0bafa7c7fe2a9c0d466ec774426bd03ac2c8bf6d Mon Sep 17 00:00:00 2001 From: Roman Tetelman Date: Sat, 3 Oct 2009 13:08:16 +0000 Subject: * fix #58, huge thanks to bob, wireddd, and khalsa for helping track down and fix this --- src/game/bg_pmove.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game/bg_pmove.c') diff --git a/src/game/bg_pmove.c b/src/game/bg_pmove.c index a8001ea9..b6c5fcd6 100644 --- a/src/game/bg_pmove.c +++ b/src/game/bg_pmove.c @@ -3796,7 +3796,7 @@ void PmoveSingle( pmove_t *pmove ) PM_WaterEvents( ); // snap some parts of playerstate to save network bandwidth - SnapVector( pm->ps->velocity ); + trap_SnapVector( pm->ps->velocity ); } -- cgit