From 6a0c927855d030620dc2a54a261be7119b771897 Mon Sep 17 00:00:00 2001 From: Tim Angus Date: Wed, 15 Aug 2001 00:39:36 +0000 Subject: Added spriter - simple particle engine for mappers --- src/game/bg_public.h | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) (limited to 'src/game/bg_public.h') diff --git a/src/game/bg_public.h b/src/game/bg_public.h index 6205bc2e..da4f09ea 100644 --- a/src/game/bg_public.h +++ b/src/game/bg_public.h @@ -98,12 +98,13 @@ #define CS_MODELS 33 #define CS_SOUNDS (CS_MODELS+MAX_MODELS) -#define CS_PLAYERS (CS_SOUNDS+MAX_SOUNDS) +#define CS_SHADERS (CS_SOUNDS+MAX_SOUNDS) +#define CS_PLAYERS (CS_SHADERS+MAX_SHADERS) #define CS_PRECACHES (CS_PLAYERS+MAX_CLIENTS) #define CS_LOCATIONS (CS_PRECACHES+MAX_CLIENTS) -#define CS_PARTICLES (CS_LOCATIONS+MAX_LOCATIONS) +/*#define CS_PARTICLES (CS_LOCATIONS+MAX_LOCATIONS) TA: never used?!*/ -#define CS_MAX (CS_PARTICLES+MAX_LOCATIONS) +#define CS_MAX (CS_LOCATIONS+MAX_LOCATIONS) #if (CS_MAX) > MAX_CONFIGSTRINGS #error overflow: (CS_MAX) > MAX_CONFIGSTRINGS @@ -1003,6 +1004,7 @@ typedef enum { ET_TORCH, //TA: torch type ET_CORPSE, + ET_SPRITER, ET_EVENTS // any of the EV_* events can be added freestanding // by setting eType to ET_EVENTS + eventNum -- cgit