From ab77b5a66d9261cf338dbcb9b551b629375a4f25 Mon Sep 17 00:00:00 2001 From: Tim Angus Date: Sun, 6 Jan 2002 04:19:31 +0000 Subject: Purged some more weapons code. --- src/game/bg_public.h | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src/game/bg_public.h') diff --git a/src/game/bg_public.h b/src/game/bg_public.h index 8c68c80b..dbeb7e43 100644 --- a/src/game/bg_public.h +++ b/src/game/bg_public.h @@ -335,8 +335,9 @@ typedef enum WP_FLAMER, WP_PLASMAGUN, WP_VENOM, - WP_GRABANDCSAW, + WP_GRAB_CLAW, WP_POUNCE, + WP_AREA_ZAP, WP_MASS_DRIVER, WP_PULSE_RIFLE, @@ -933,6 +934,7 @@ typedef struct qboolean infiniteAmmo; int repeatRate; + int reloadTime; qboolean hasAltMode; qboolean synced; @@ -1022,6 +1024,7 @@ char *BG_FindIconForWeapon( int weapon ); void BG_FindAmmoForWeapon( int weapon, int *quan, int *clips, int *maxClips ); qboolean BG_FindInfinteAmmoForWeapon( int weapon ); int BG_FindRepeatRateForWeapon( int weapon ); +int BG_FindReloadTimeForWeapon( int weapon ); qboolean BG_WeaponHasAltMode( int weapon ); qboolean BG_WeaponModesAreSynced( int weapon ); qboolean BG_FindPurchasableForWeapon( int weapon ); -- cgit