From ce4dfd02633cfb1fa82b603f3d7af1a89a0fcb97 Mon Sep 17 00:00:00 2001 From: Michael Levin Date: Sat, 3 Oct 2009 11:21:01 +0000 Subject: * Started updating infopanes with Badger, need to do more * Fixed a bug where regular Basilisk would not heal faster by a booster sometimes (found thanks to new GUI indicator!) * Un-reverted Lucifer Cannon sound heard by others, with Norf's blessing * Added a Help menu listing mod changes and other stuff (ESC -> Help), edit ui/help.txt * Human HUD item list will now wrap around so that it never hides items, also made it a little wider GUI cross changes: * Human GUI health cross glows when medkit is active * Alien GUI health cross glows when on creep * Double, triple healing rates show as multiple crosses --- src/game/bg_public.h | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'src/game/bg_public.h') diff --git a/src/game/bg_public.h b/src/game/bg_public.h index ecc284e3..6a23595e 100644 --- a/src/game/bg_public.h +++ b/src/game/bg_public.h @@ -244,8 +244,10 @@ typedef enum #define SS_BOOSTED 0x00000200 #define SS_SLOWLOCKED 0x00000400 #define SS_POISONCLOUDED 0x00000800 -#define SS_MEDKIT_ACTIVE 0x00001000 -#define SS_CHARGING 0x00002000 +#define SS_CHARGING 0x00001000 +#define SS_HEALING_ACTIVE 0x00002000 // medkit for Humans, creep for Aliens +#define SS_HEALING_2X 0x00004000 // double healing rate (for HUD) +#define SS_HEALING_3X 0x00008000 // triple healing rate (for HUD) #define SB_VALID_TOGGLEBIT 0x00004000 -- cgit