From bb4db330cb3f223ee786a57cfd2b603c1bfa053e Mon Sep 17 00:00:00 2001 From: "M. Kristall" Date: Mon, 10 Jan 2011 21:37:03 +0000 Subject: * g_disabled* cvars are used by ui but were not communicated to the client * Don't let maps set {alien,human}BuildPoints since that's probably not good * Let maps set temporary variables instead of cvars (for e.g., gravity) --- src/game/g_active.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game/g_active.c') diff --git a/src/game/g_active.c b/src/game/g_active.c index 521d6765..697800f6 100644 --- a/src/game/g_active.c +++ b/src/game/g_active.c @@ -1347,7 +1347,7 @@ void ClientThink_real( gentity_t *ent ) client->lastPoisonTime + ALIEN_POISON_TIME < level.time ) client->ps.stats[ STAT_STATE ] &= ~SS_POISONED; - client->ps.gravity = g_gravity.value; + client->ps.gravity = level.gravity; if( BG_InventoryContainsUpgrade( UP_MEDKIT, client->ps.stats ) && BG_UpgradeIsActive( UP_MEDKIT, client->ps.stats ) ) -- cgit