From 18e91721c4bda2513d6a6e890f3538ee97770123 Mon Sep 17 00:00:00 2001 From: "M. Kristall" Date: Sat, 3 Oct 2009 12:09:04 +0000 Subject: * Handle some broken admin.dat files the same as before * Make G_TeamName BG_TeamName and use it in cgame for team change messages * Don't use an event for team change notification since clients already know --- src/game/g_local.h | 1 - 1 file changed, 1 deletion(-) (limited to 'src/game/g_local.h') diff --git a/src/game/g_local.h b/src/game/g_local.h index 648774c1..48e17ac4 100644 --- a/src/game/g_local.h +++ b/src/game/g_local.h @@ -960,7 +960,6 @@ void G_RunClient( gentity_t *ent ); // g_team.c // team_t G_TeamFromString( char *str ); -char *G_TeamName( team_t team ); qboolean OnSameTeam( gentity_t *ent1, gentity_t *ent2 ); void G_LeaveTeam( gentity_t *self ); void G_ChangeTeam( gentity_t *ent, team_t newTeam ); -- cgit