From 38095b5c02e3c9ab5cd45f817837f06b1da67ef2 Mon Sep 17 00:00:00 2001 From: Tim Angus Date: Tue, 10 Jul 2001 03:06:36 +0000 Subject: Mechanism for locking players in place (for grab weapon) --- src/game/g_local.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/game/g_local.h') diff --git a/src/game/g_local.h b/src/game/g_local.h index 1013ea83..d17dd223 100644 --- a/src/game/g_local.h +++ b/src/game/g_local.h @@ -629,6 +629,7 @@ qboolean LogAccuracyHit( gentity_t *target, gentity_t *attacker ); void CalcMuzzlePoint( gentity_t *ent, vec3_t forward, vec3_t right, vec3_t up, vec3_t muzzlePoint ); void SnapVectorTowards( vec3_t v, vec3_t to ); qboolean CheckVenomAttack( gentity_t *ent ); +qboolean CheckGrabAttack( gentity_t *ent ); void Weapon_HookFree (gentity_t *ent); void Weapon_HookThink (gentity_t *ent); -- cgit