From c31fde4d9a30526bf6fb93d9bc00852e284bff5b Mon Sep 17 00:00:00 2001 From: Michael Levin Date: Sat, 3 Oct 2009 11:14:25 +0000 Subject: * Dodge no longer drains stamina while flying with a jetpack * Stamina will replenish when moving whith jetpack on * Damage region calculation code rewrite to be correct and compact * Added damage test function (cheats only), \damage [damage] * Norfenstein's balance tweaks: Dretch HP 25 -> 20, Basilisk grab time reduced --- src/game/g_local.h | 11 ----------- 1 file changed, 11 deletions(-) (limited to 'src/game/g_local.h') diff --git a/src/game/g_local.h b/src/game/g_local.h index 14673f2f..3fb2dcb9 100644 --- a/src/game/g_local.h +++ b/src/game/g_local.h @@ -513,17 +513,6 @@ typedef struct damageRegion_s #define MAX_ARMOUR_TEXT 8192 #define MAX_ARMOUR_REGIONS 16 -// store locational armour regions -typedef struct armourRegion_s -{ - float minHeight, maxHeight; - int minAngle, maxAngle; - - float modifier; - - qboolean crouch; -} armourRegion_t; - //status of the warning of certain events typedef enum { -- cgit