From c3f60ca5b8c6a76bc32559c3cbd4f4acaf413535 Mon Sep 17 00:00:00 2001 From: Tim Angus Date: Mon, 1 Sep 2003 20:46:28 +0000 Subject: * Menus are now automatically closed upon death --- src/game/g_local.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/game/g_local.h') diff --git a/src/game/g_local.h b/src/game/g_local.h index 7020b8ec..7075ea16 100644 --- a/src/game/g_local.h +++ b/src/game/g_local.h @@ -605,6 +605,7 @@ void AddRemap(const char *oldShader, const char *newShader, float timeOff const char *BuildShaderStateConfig(); void G_TriggerMenu( int clientNum, dynMenu_t menu ); +void G_CloseMenus( int clientNum ); // // g_combat.c -- cgit