From 01aee82bd49575f16b5701cf842f04e6b1ba7b3d Mon Sep 17 00:00:00 2001 From: Tim Angus Date: Tue, 3 Sep 2002 01:57:18 +0000 Subject: * Large purge of legacy Q3A code * Removed Q3A team system * Removed "gametype" stuff * Removed items * Refactored buildable physics * Other general cleanups --- src/game/g_mover.c | 4 ---- 1 file changed, 4 deletions(-) (limited to 'src/game/g_mover.c') diff --git a/src/game/g_mover.c b/src/game/g_mover.c index 098e4050..13d99ff5 100644 --- a/src/game/g_mover.c +++ b/src/game/g_mover.c @@ -709,10 +709,6 @@ void Blocked_Door( gentity_t *ent, gentity_t *other ) { // remove anything other than a client if ( !other->client ) { // except CTF flags!!!! - if( other->s.eType == ET_ITEM && other->item->giType == IT_TEAM ) { - Team_DroppedFlagThink( other ); - return; - } G_TempEntity( other->s.origin, EV_ITEM_POP ); G_FreeEntity( other ); return; -- cgit