From 1eee6be0ea1aeec679cff80fea36a91e6d0c788f Mon Sep 17 00:00:00 2001 From: Tim Angus Date: Thu, 18 Mar 2004 16:44:54 +0000 Subject: * Added trigger_stage entity which is fired on stage transitions * Alien evolution is no longer allowed within range of humans * Reduced human damage boost from 10% to 7% * Reduced reactor base health to 1250 --- src/game/g_spawn.c | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/game/g_spawn.c') diff --git a/src/game/g_spawn.c b/src/game/g_spawn.c index 185823a8..29967e1c 100644 --- a/src/game/g_spawn.c +++ b/src/game/g_spawn.c @@ -178,6 +178,7 @@ void SP_trigger_multiple( gentity_t *ent ); void SP_trigger_push( gentity_t *ent ); void SP_trigger_teleport( gentity_t *ent ); void SP_trigger_hurt( gentity_t *ent ); +void SP_trigger_stage( gentity_t *ent ); void SP_target_delay( gentity_t *ent ); void SP_target_speaker( gentity_t *ent ); @@ -250,6 +251,7 @@ spawn_t spawns[ ] = { "trigger_push", SP_trigger_push }, { "trigger_teleport", SP_trigger_teleport }, { "trigger_hurt", SP_trigger_hurt }, + { "trigger_stage", SP_trigger_stage }, // targets perform no action by themselves, but must be triggered // by another entity -- cgit