From 588af5daec6d9508b6cf46335bfc6de72c82331f Mon Sep 17 00:00:00 2001 From: Michael Levin Date: Sat, 3 Oct 2009 11:32:18 +0000 Subject: * Options menu video modes glitch fixed (a backport) * Scores will not be reset to 0 for players whose classes change while the scoreboard is showing * Hive offset fixed so that less of the hive is sunk under the floor * Buildable positioning cap-traces are cached, saving CPU * Buildable cap-traces will not interact with bodies (players and buildables) * For Aliens holding dodge while jumping will result in a weaker jump Marauder walljump changes: * Finds a wall regardless of where player is aiming * No longer uses direction keys to direct walljump (player is using these to hug the wall!) * Will direct jump in player's view direction --- src/game/tremulous.h | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src/game/tremulous.h') diff --git a/src/game/tremulous.h b/src/game/tremulous.h index 3517a268..9dfa78d2 100644 --- a/src/game/tremulous.h +++ b/src/game/tremulous.h @@ -83,6 +83,9 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA #define LEVEL2_AREAZAP_REPEAT 500 #define LEVEL2_AREAZAP_MAX_TARGETS 3 #define LEVEL2_WALLJUMP_MAXSPEED 1000.0f +#define LEVEL2_WALLJUMP_NORMAL 0.375f // magnitude scale from surface +#define LEVEL2_WALLJUMP_FORWARD 0.250f // magnitude scale in view direction +#define LEVEL2_WALLJUMP_UP 0.375f // magnitude scale up #define LEVEL3_CLAW_DMG ADM(80) #define LEVEL3_CLAW_UPG_RANGE 96.0f @@ -352,6 +355,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA #define ALIEN_CREDITS_PER_FRAG 400 #define ALIEN_TK_SUICIDE_PENALTY 350 +#define ALIEN_MINI_JUMP_SCALE 0.667f // scales jump magnitude for a mini-jump + // Uncomment to allow Aliens to wallwalk on any entity (buildables, players, etc) //#define ALIEN_WALLWALK_ENTITIES -- cgit