From 73887be05bf7e99c8e3ed81a86d5f4192118bbe7 Mon Sep 17 00:00:00 2001 From: Tim Angus Date: Sat, 31 Jan 2004 04:13:58 +0000 Subject: * lcannon blast radius is more sane * Decreased the health of the mofo and increased the health of the other classes * Decreased the worth of alien classes slightly * Removed health/stage modifying code (that never worked in the first place) * Fixed evolve event being triggered for ceiling eggs --- src/game/tremulous.h | 50 ++++++++++++++++++++++++++------------------------ 1 file changed, 26 insertions(+), 24 deletions(-) (limited to 'src/game/tremulous.h') diff --git a/src/game/tremulous.h b/src/game/tremulous.h index 0550f784..7daac11e 100644 --- a/src/game/tremulous.h +++ b/src/game/tremulous.h @@ -22,7 +22,7 @@ * */ -#define ALIEN_WDMG_MODIFIER 0.8f +#define ALIEN_WDMG_MODIFIER 0.85f #define ADM(d) ((int)((float)d*ALIEN_WDMG_MODIFIER)) #define ABUILDER_BUILD_REPEAT 500 @@ -103,66 +103,66 @@ #define ALIEN_HLTH_MODIFIER 1.0f #define AHM(h) ((int)((float)h*ALIEN_HLTH_MODIFIER)) -#define ALIEN_VALUE_MODIFIER 4.0f +#define ALIEN_VALUE_MODIFIER 1.0f #define AVM(h) ((int)((float)h*ALIEN_VALUE_MODIFIER)) #define ABUILDER_SPEED 0.8f -#define ABUILDER_VALUE AVM(50) +#define ABUILDER_VALUE AVM(200) #define ABUILDER_HEALTH AHM(50) #define ABUILDER_REGEN 2 #define ABUILDER_COST 0 #define ABUILDER_UPG_SPEED 1.0f -#define ABUILDER_UPG_VALUE AVM(120) +#define ABUILDER_UPG_VALUE AVM(250) #define ABUILDER_UPG_HEALTH AHM(75) #define ABUILDER_UPG_REGEN 3 #define ABUILDER_UPG_COST 0 #define SOLDIER_SPEED 1.3f -#define SOLDIER_VALUE AVM(50) +#define SOLDIER_VALUE AVM(175) #define SOLDIER_HEALTH AHM(25) #define SOLDIER_REGEN 1 #define SOLDIER_COST 0 #define HYDRA_SPEED 1.25f -#define HYDRA_VALUE AVM(100) -#define HYDRA_HEALTH AHM(50) +#define HYDRA_VALUE AVM(225) +#define HYDRA_HEALTH AHM(75) #define HYDRA_REGEN 2 #define HYDRA_COST 1 #define HYDRA_UPG_SPEED 1.25f -#define HYDRA_UPG_VALUE AVM(120) -#define HYDRA_UPG_HEALTH AHM(50) +#define HYDRA_UPG_VALUE AVM(250) +#define HYDRA_UPG_HEALTH AHM(100) #define HYDRA_UPG_REGEN 2 #define HYDRA_UPG_COST 1 #define CHIMERA_SPEED 1.2f -#define CHIMERA_VALUE AVM(200) -#define CHIMERA_HEALTH AHM(100) +#define CHIMERA_VALUE AVM(500) +#define CHIMERA_HEALTH AHM(150) #define CHIMERA_REGEN 3 #define CHIMERA_COST 1 #define CHIMERA_UPG_SPEED 1.2f -#define CHIMERA_UPG_VALUE AVM(340) -#define CHIMERA_UPG_HEALTH AHM(120) +#define CHIMERA_UPG_VALUE AVM(600) +#define CHIMERA_UPG_HEALTH AHM(175) #define CHIMERA_UPG_REGEN 4 #define CHIMERA_UPG_COST 1 #define DRAGOON_SPEED 1.2f -#define DRAGOON_VALUE AVM(300) -#define DRAGOON_HEALTH AHM(200) +#define DRAGOON_VALUE AVM(600) +#define DRAGOON_HEALTH AHM(250) #define DRAGOON_REGEN 5 #define DRAGOON_COST 1 #define DRAGOON_UPG_SPEED 1.2f -#define DRAGOON_UPG_VALUE AVM(360) -#define DRAGOON_UPG_HEALTH AHM(250) +#define DRAGOON_UPG_VALUE AVM(700) +#define DRAGOON_UPG_HEALTH AHM(300) #define DRAGOON_UPG_REGEN 6 #define DRAGOON_UPG_COST 1 #define BMOFO_SPEED 1.1f -#define BMOFO_VALUE AVM(400) -#define BMOFO_HEALTH AHM(400) +#define BMOFO_VALUE AVM(1000) +#define BMOFO_HEALTH AHM(350) #define BMOFO_REGEN 7 #define BMOFO_COST 2 @@ -280,8 +280,6 @@ */ #define ALIENSENSE_RANGE 1000.0f -#define ALIENSTAGE2_HLTH_MODIFIER 1.2f -#define ALIENSTAGE3_HLTH_MODIFIER 1.5f #define ALIEN_POISON_TIME 10000 #define ALIEN_POISON_DMG 30 @@ -318,8 +316,8 @@ #define SHOTGUN_SHELLS 8 #define SHOTGUN_PELLETS 8 //used to sync server and client side -#define SHOTGUN_SPAWNCLIPS 3 -#define SHOTGUN_MAXCLIPS 3 +#define SHOTGUN_SPAWNCLIPS 2 +#define SHOTGUN_MAXCLIPS 2 #define SHOTGUN_REPEAT 1200 #define SHOTGUN_RELOAD 2000 #define SHOTGUN_PRICE 150 @@ -364,12 +362,16 @@ #define LCANNON_CHARGEREPEAT 1000 #define LCANNON_RELOAD 2000 #define LCANNON_DAMAGE HDM(400) +#define LCANNON_RADIUS 200 #define LCANNON_SECONDARY_DAMAGE HDM(30) +#define LCANNON_SECONDARY_RADIUS 75 #define LCANNON_SPEED 250 #define LCANNON_CHARGE_TIME 1000 +#define LCANNON_TOTAL_CHARGE 255 + #define LASGUN_PRICE 200 -#define LASGUN_AMMO 300 +#define LASGUN_AMMO 100 #define LASGUN_REPEAT 150 #define LASGUN_RELOAD 2000 #define LASGUN_DAMAGE HDM(15) -- cgit