From c31fde4d9a30526bf6fb93d9bc00852e284bff5b Mon Sep 17 00:00:00 2001 From: Michael Levin Date: Sat, 3 Oct 2009 11:14:25 +0000 Subject: * Dodge no longer drains stamina while flying with a jetpack * Stamina will replenish when moving whith jetpack on * Damage region calculation code rewrite to be correct and compact * Added damage test function (cheats only), \damage [damage] * Norfenstein's balance tweaks: Dretch HP 25 -> 20, Basilisk grab time reduced --- src/game/tremulous.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/game/tremulous.h') diff --git a/src/game/tremulous.h b/src/game/tremulous.h index 47dbb438..311db017 100644 --- a/src/game/tremulous.h +++ b/src/game/tremulous.h @@ -63,8 +63,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA #define LEVEL1_CLAW_K_SCALE 1.0f #define LEVEL1_CLAW_U_K_SCALE 1.0f #define LEVEL1_GRAB_RANGE 96.0f -#define LEVEL1_GRAB_TIME 400 -#define LEVEL1_GRAB_U_TIME 600 +#define LEVEL1_GRAB_TIME 300 +#define LEVEL1_GRAB_U_TIME 500 #define LEVEL1_PCLOUD_DMG ADM(4) #define LEVEL1_PCLOUD_RANGE 150.0f #define LEVEL1_PCLOUD_REPEAT 2500 -- cgit