From d8289eef899a0be82afbe22501f39f20e5b25d90 Mon Sep 17 00:00:00 2001 From: Tim Angus Date: Tue, 12 Aug 2003 02:42:17 +0000 Subject: * Disabled automatically bringing up spawn menus to prevent cutting off chat * EV_NEXT_WEAPON event now only triggers on the correct client * Creep slowdown totally reworked, it's now predicted and might actually work * Listboxes now have their selection set to 0 whenever displayed --- src/game/tremulous.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/game/tremulous.h') diff --git a/src/game/tremulous.h b/src/game/tremulous.h index dc381441..d3561a6e 100644 --- a/src/game/tremulous.h +++ b/src/game/tremulous.h @@ -179,6 +179,9 @@ #define ABHM(h) ((int)((float)h*ALIEN_BHLTH_MODIFIER)) #define CREEP_BASESIZE 700 +#define CREEP_TIMEOUT 1000 +#define CREEP_MODIFIER 0.5f +#define CREEP_ARMOUR_MODIFIER 0.75f #define ASPAWN_BP 100 #define ASPAWN_HEALTH ABHM(500) -- cgit