From 659ac13af69234f22f573eec20279b44bad6ba6e Mon Sep 17 00:00:00 2001 From: Roman Tetelman Date: Sat, 3 Oct 2009 12:06:08 +0000 Subject: * trample damage repeat slightly nerfed (50->75) * updated help files --- src/game/tremulous.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game') diff --git a/src/game/tremulous.h b/src/game/tremulous.h index 7c6abb07..4d34f2de 100644 --- a/src/game/tremulous.h +++ b/src/game/tremulous.h @@ -123,7 +123,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA #define LEVEL4_TRAMPLE_CHARGE_TRIGGER 3000 // msec charge starts on its own #define LEVEL4_TRAMPLE_DURATION 3000 // msec trample lasts on full charge #define LEVEL4_TRAMPLE_STOP_PENALTY 1 // charge lost per msec when stopped -#define LEVEL4_TRAMPLE_REPEAT 50 // msec before a trample will rehit a player +#define LEVEL4_TRAMPLE_REPEAT 75 // msec before a trample will rehit a player #define LEVEL4_CRUSH_DAMAGE_PER_V 0.5f // damage per falling velocity #define LEVEL4_CRUSH_DAMAGE 120 // to players only -- cgit