From 9be2d1add7fe8a18d1e7dc20bd25c33f0cd03ad2 Mon Sep 17 00:00:00 2001 From: Tim Angus Date: Sat, 3 Oct 2009 11:38:57 +0000 Subject: * Basilisk animation policy * Fix broken lerping due to animating before positioning on parent tag --- src/game/bg_pmove.c | 10 ++++++++++ 1 file changed, 10 insertions(+) (limited to 'src/game') diff --git a/src/game/bg_pmove.c b/src/game/bg_pmove.c index 77f0a4a8..8c33a500 100644 --- a/src/game/bg_pmove.c +++ b/src/game/bg_pmove.c @@ -3267,6 +3267,16 @@ static void PM_Weapon( void ) // weapon.cfg switch( pm->ps->weapon ) { + case WP_ALEVEL1_UPG: + case WP_ALEVEL1: + if( attack1 ) + { + num %= 6; + PM_ForceLegsAnim( NSPA_ATTACK1 ); + PM_StartWeaponAnim( WANIM_ATTACK1 + num ); + } + break; + case WP_ALEVEL2_UPG: if( attack2 ) { -- cgit