From aa65ecb8eadaec82dade2c322d8b01c966010cbf Mon Sep 17 00:00:00 2001 From: Tim Angus Date: Tue, 11 Jan 2005 22:11:26 +0000 Subject: * Fixed a bug from the how-did-that-ever-work? department --- src/game/g_combat.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game') diff --git a/src/game/g_combat.c b/src/game/g_combat.c index 1e962965..f423e063 100644 --- a/src/game/g_combat.c +++ b/src/game/g_combat.c @@ -278,7 +278,7 @@ void player_die( gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int else if( self->client->ps.stats[ STAT_PTEAM ] == PTE_HUMANS ) { //horribly complex nasty alien land - float humanValue = BG_GetValueOfHuman( self->client->ps ); + float humanValue = BG_GetValueOfHuman( &self->client->ps ); int frags; int unclaimedFrags = (int)humanValue; -- cgit