From d94d52e70af291daee2ad200b2fbeec1289106dc Mon Sep 17 00:00:00 2001 From: Tim Angus Date: Sun, 9 Feb 2003 04:51:02 +0000 Subject: * Started construction of a new model format, similar to Q2's --- src/game/bg_public.h | 44 ++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 44 insertions(+) (limited to 'src/game') diff --git a/src/game/bg_public.h b/src/game/bg_public.h index 20b97cf7..feadfcd1 100644 --- a/src/game/bg_public.h +++ b/src/game/bg_public.h @@ -626,6 +626,50 @@ typedef enum MAX_PLAYER_TOTALANIMATIONS } playerAnimNumber_t; +// nonsegmented animations +typedef enum +{ + NSPA_STAND, + + NSPA_GESTURE, + + NSPA_WALK, + NSPA_RUN, + NSPA_RUNBACK, + + NSPA_STRAFELEFT, + NSPA_STRAFERIGHT, + + NSPA_SWIM, + + NSPA_JUMP, + NSPA_LAND, + NSPA_JUMPBACK, + NSPA_LANDBACK, + + NSPA_TURN, + + NSPA_ATTACK1, + NSPA_ATTACK2, + NSPA_ATTACK3, + + NSPA_PAIN1, + NSPA_PAIN2, + + NSPA_DEATH1, + NSPA_DEAD1, + NSPA_DEATH2, + NSPA_DEAD2, + NSPA_DEATH3, + NSPA_DEAD3, + + MAX_NONSEG_PLAYER_ANIMATIONS, + + NSPA_WALKBACK, + + MAX_NONSEG_PLAYER_TOTALANIMATIONS +} nonSegPlayerAnimNumber_t; + //TA: for buildable animations typedef enum { -- cgit