From f20058f939b74888c12a210b5fbfabffd5e39203 Mon Sep 17 00:00:00 2001 From: Asa Kravets Date: Tue, 2 Feb 2010 01:49:47 +0000 Subject: Fixed regular/advanced marauders using each other's claw range --- src/game/g_weapon.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/game') diff --git a/src/game/g_weapon.c b/src/game/g_weapon.c index e647f1e1..a6566d72 100644 --- a/src/game/g_weapon.c +++ b/src/game/g_weapon.c @@ -1578,11 +1578,11 @@ void FireWeapon( gentity_t *ent ) LEVEL3_CLAW_WIDTH, LEVEL3_CLAW_DMG, MOD_LEVEL3_CLAW ); break; case WP_ALEVEL2: - meleeAttack( ent, LEVEL2_CLAW_U_RANGE, LEVEL2_CLAW_WIDTH, LEVEL2_CLAW_WIDTH, + meleeAttack( ent, LEVEL2_CLAW_RANGE, LEVEL2_CLAW_WIDTH, LEVEL2_CLAW_WIDTH, LEVEL2_CLAW_DMG, MOD_LEVEL2_CLAW ); break; case WP_ALEVEL2_UPG: - meleeAttack( ent, LEVEL2_CLAW_RANGE, LEVEL2_CLAW_WIDTH, LEVEL2_CLAW_WIDTH, + meleeAttack( ent, LEVEL2_CLAW_U_RANGE, LEVEL2_CLAW_WIDTH, LEVEL2_CLAW_WIDTH, LEVEL2_CLAW_DMG, MOD_LEVEL2_CLAW ); break; case WP_ALEVEL4: -- cgit