From f360bc65da284346cea74c13421d72839658544c Mon Sep 17 00:00:00 2001 From: Thilo Schulz Date: Fri, 17 Jun 2011 23:29:19 +0000 Subject: - Fix memory leak in DMA sound after S_Shutdown() - Make codec load use temp hunk memory instead of zone mem - Fix sound issues with direct sound and game_restart (#4526) --- src/null/null_client.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/null') diff --git a/src/null/null_client.c b/src/null/null_client.c index aca14061..87f72629 100644 --- a/src/null/null_client.c +++ b/src/null/null_client.c @@ -86,7 +86,7 @@ void CL_FlushMemory( void ) { void CL_StartHunkUsers( qboolean rendererOnly ) { } -void CL_Snd_Restart(void) +void CL_Snd_Shutdown(void) { } -- cgit