From 3289f089c3b6f6196fe9508e7d3d48b32a42d10d Mon Sep 17 00:00:00 2001 From: Tim Angus Date: Fri, 2 Nov 2007 20:42:47 +0000 Subject: * s/ui_loading/ui_hideCursor/ * Hide cursor when using edit fields and binding keys * Remove client side chat handling, moving it to UI module * Remove target and last attacker message modes * Add ui_developer cvar * Fix edit field bug where cvar changes under it * Add onTextEntry UI script event * Give the user some feedback when binding keys * Stop doing a UI refresh when primed (and remove cgame ui_loading sets) * Move cg_drawSnapshot to bottom of the screen --- src/qcommon/q_shared.h | 1 - 1 file changed, 1 deletion(-) (limited to 'src/qcommon') diff --git a/src/qcommon/q_shared.h b/src/qcommon/q_shared.h index 3622097b..65be0891 100644 --- a/src/qcommon/q_shared.h +++ b/src/qcommon/q_shared.h @@ -935,7 +935,6 @@ typedef struct { // if none of the catchers are active, bound key strings will be executed #define KEYCATCH_CONSOLE 0x0001 #define KEYCATCH_UI 0x0002 -#define KEYCATCH_MESSAGE 0x0004 #define KEYCATCH_CGAME 0x0008 -- cgit