From 8cb69adad0915fc5de6dc87db1ae28aba44d350e Mon Sep 17 00:00:00 2001 From: James Canete Date: Tue, 4 Dec 2012 01:56:52 +0000 Subject: #5808 - Include and use .glsl in source (rend2) --- src/rend2/glsl/dlight_fp.glsl | 12 ++++++++++++ 1 file changed, 12 insertions(+) create mode 100644 src/rend2/glsl/dlight_fp.glsl (limited to 'src/rend2/glsl/dlight_fp.glsl') diff --git a/src/rend2/glsl/dlight_fp.glsl b/src/rend2/glsl/dlight_fp.glsl new file mode 100644 index 00000000..8ffca5b9 --- /dev/null +++ b/src/rend2/glsl/dlight_fp.glsl @@ -0,0 +1,12 @@ +uniform sampler2D u_DiffuseMap; + +varying vec2 var_Tex1; +varying vec4 var_Color; + + +void main() +{ + vec4 color = texture2D(u_DiffuseMap, var_Tex1); + + gl_FragColor = color * var_Color; +} -- cgit