From c99975c73ae2941751d86d3b8466454c5ad122c0 Mon Sep 17 00:00:00 2001 From: Tim Angus Date: Wed, 5 Sep 2007 22:05:32 +0000 Subject: * Merge of ioq3-r1163 + SDL everywhere + New R_LoadImage + net_ip.c + Window icon + GUI based dedicated server support + Compile time linked OpenGL * Remove ui_menuFiles cvar --- src/renderer/qgl.h | 911 ++++++++++++++++++++--------------------------------- 1 file changed, 340 insertions(+), 571 deletions(-) (limited to 'src/renderer/qgl.h') diff --git a/src/renderer/qgl.h b/src/renderer/qgl.h index 5bf52e13..8c92eb36 100644 --- a/src/renderer/qgl.h +++ b/src/renderer/qgl.h @@ -27,581 +27,350 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA #ifndef __QGL_H__ #define __QGL_H__ -#if defined( __LINT__ ) +#include "SDL_opengl.h" -#include +extern PFNGLMULTITEXCOORD2FARBPROC qglMultiTexCoord2fARB; +extern PFNGLACTIVETEXTUREARBPROC qglActiveTextureARB; +extern PFNGLCLIENTACTIVETEXTUREARBPROC qglClientActiveTextureARB; -#elif defined( _WIN32 ) - -#if _MSC_VER -#pragma warning (disable: 4201) -#pragma warning (disable: 4214) -#pragma warning (disable: 4514) -#pragma warning (disable: 4032) -#pragma warning (disable: 4201) -#pragma warning (disable: 4214) -#endif - -#include -#include - -#elif defined(MACOS_X) - -#include -#include -#include -#ifndef GL_EXT_abgr -#include -#endif - -// This can be defined to use the CGLMacro.h support which avoids looking up -// the current context. -//#define USE_CGLMACROS - -#ifdef USE_CGLMACROS -#include "macosx_local.h" -#define cgl_ctx glw_state._cgl_ctx -#include -#endif - -#elif defined( __linux__ ) || defined(__FreeBSD__) - -#include -#include -// bk001129 - from cvs1.17 (mkv) -#if defined(__FX__) -#include -#endif - -#elif defined( __sun ) -#include -#include - -#else - -#include - -#endif - -#ifndef APIENTRY -#define APIENTRY -#endif -#ifndef WINAPI -#define WINAPI -#endif - - -//=========================================================================== -// I hate this section so much - -/* -** multitexture extension definitions -*/ -#if !defined(__sun) - -#define GL_ACTIVE_TEXTURE_ARB 0x84E0 -#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 -#define GL_MAX_ACTIVE_TEXTURES_ARB 0x84E2 - -#define GL_TEXTURE0_ARB 0x84C0 -#define GL_TEXTURE1_ARB 0x84C1 -#define GL_TEXTURE2_ARB 0x84C2 -#define GL_TEXTURE3_ARB 0x84C3 - -#else - -#define GL_MAX_ACTIVE_TEXTURES_ARB 0x84E2 - -#endif /* defined(__sun) */ - -// anisotropic filtering constants -#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE -#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF - -// define for skyboxes without black seams on non SDL-versions. -#if !defined(GL_VERSION_1_2) && !defined(GL_CLAMP_TO_EDGE) - #define GL_CLAMP_TO_EDGE 0x812F -#endif +extern PFNGLLOCKARRAYSEXTPROC qglLockArraysEXT; +extern PFNGLUNLOCKARRAYSEXTPROC qglUnlockArraysEXT; //=========================================================================== -// NOTE: some Linux platforms would need those prototypes -#if defined(MACOS_X) || ( defined(__sun) && defined(__sparc) ) -typedef void (APIENTRY * PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s); -typedef void (APIENTRY * PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v); -typedef void (APIENTRY * PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s); -typedef void (APIENTRY * PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v); -typedef void (APIENTRY * PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s); -typedef void (APIENTRY * PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v); -typedef void (APIENTRY * PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s); -typedef void (APIENTRY * PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v); -typedef void (APIENTRY * PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t); -typedef void (APIENTRY * PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v); -typedef void (APIENTRY * PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t); -typedef void (APIENTRY * PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v); -typedef void (APIENTRY * PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t); -typedef void (APIENTRY * PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v); -typedef void (APIENTRY * PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t); -typedef void (APIENTRY * PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v); -typedef void (APIENTRY * PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); -typedef void (APIENTRY * PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v); -typedef void (APIENTRY * PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); -typedef void (APIENTRY * PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v); -typedef void (APIENTRY * PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r); -typedef void (APIENTRY * PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v); -typedef void (APIENTRY * PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r); -typedef void (APIENTRY * PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v); -typedef void (APIENTRY * PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); -typedef void (APIENTRY * PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v); -typedef void (APIENTRY * PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); -typedef void (APIENTRY * PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v); -typedef void (APIENTRY * PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); -typedef void (APIENTRY * PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v); -typedef void (APIENTRY * PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); -typedef void (APIENTRY * PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v); -typedef void (APIENTRY * PFNGLACTIVETEXTUREARBPROC) (GLenum target); -typedef void (APIENTRY * PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum target); -#endif - -// TTimo - VC7 / XP ? -#ifdef WIN32 -typedef void (APIENTRY * PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t); -typedef void (APIENTRY * PFNGLACTIVETEXTUREARBPROC) (GLenum target); -typedef void (APIENTRY * PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum target); -#endif - -/* -** extension constants -*/ - - -// S3TC compression constants -#define GL_RGB_S3TC 0x83A0 -#define GL_RGB4_S3TC 0x83A1 - - -// extensions will be function pointers on all platforms - -extern void ( APIENTRY * qglMultiTexCoord2fARB )( GLenum texture, GLfloat s, GLfloat t ); -extern void ( APIENTRY * qglActiveTextureARB )( GLenum texture ); -extern void ( APIENTRY * qglClientActiveTextureARB )( GLenum texture ); - -extern void ( APIENTRY * qglLockArraysEXT) (GLint, GLint); -extern void ( APIENTRY * qglUnlockArraysEXT) (void); - -//=========================================================================== - -// non-dlopening systems will just redefine qgl* to gl* -#if !defined( _WIN32 ) && !defined(MACOS_X) && !defined( __linux__ ) && !defined( __FreeBSD__ ) && !defined(__sun) // rb010123 - -#include "qgl_linked.h" - -#elif (defined(MACOS_X) && !defined(USE_SDL_VIDEO)) -// This includes #ifdefs for optional logging and GL error checking after every GL call as well as #defines to prevent incorrect usage of the non-'qgl' versions of the GL API. -#include "macosx_qgl.h" - -#else - -// windows systems use a function pointer for each call so we can load minidrivers - -extern void ( APIENTRY * qglAccum )(GLenum op, GLfloat value); -extern void ( APIENTRY * qglAlphaFunc )(GLenum func, GLclampf ref); -extern GLboolean ( APIENTRY * qglAreTexturesResident )(GLsizei n, const GLuint *textures, GLboolean *residences); -extern void ( APIENTRY * qglArrayElement )(GLint i); -extern void ( APIENTRY * qglBegin )(GLenum mode); -extern void ( APIENTRY * qglBindTexture )(GLenum target, GLuint texture); -extern void ( APIENTRY * qglBitmap )(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap); -extern void ( APIENTRY * qglBlendFunc )(GLenum sfactor, GLenum dfactor); -extern void ( APIENTRY * qglCallList )(GLuint list); -extern void ( APIENTRY * qglCallLists )(GLsizei n, GLenum type, const GLvoid *lists); -extern void ( APIENTRY * qglClear )(GLbitfield mask); -extern void ( APIENTRY * qglClearAccum )(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -extern void ( APIENTRY * qglClearColor )(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); -extern void ( APIENTRY * qglClearDepth )(GLclampd depth); -extern void ( APIENTRY * qglClearIndex )(GLfloat c); -extern void ( APIENTRY * qglClearStencil )(GLint s); -extern void ( APIENTRY * qglClipPlane )(GLenum plane, const GLdouble *equation); -extern void ( APIENTRY * qglColor3b )(GLbyte red, GLbyte green, GLbyte blue); -extern void ( APIENTRY * qglColor3bv )(const GLbyte *v); -extern void ( APIENTRY * qglColor3d )(GLdouble red, GLdouble green, GLdouble blue); -extern void ( APIENTRY * qglColor3dv )(const GLdouble *v); -extern void ( APIENTRY * qglColor3f )(GLfloat red, GLfloat green, GLfloat blue); -extern void ( APIENTRY * qglColor3fv )(const GLfloat *v); -extern void ( APIENTRY * qglColor3i )(GLint red, GLint green, GLint blue); -extern void ( APIENTRY * qglColor3iv )(const GLint *v); -extern void ( APIENTRY * qglColor3s )(GLshort red, GLshort green, GLshort blue); -extern void ( APIENTRY * qglColor3sv )(const GLshort *v); -extern void ( APIENTRY * qglColor3ub )(GLubyte red, GLubyte green, GLubyte blue); -extern void ( APIENTRY * qglColor3ubv )(const GLubyte *v); -extern void ( APIENTRY * qglColor3ui )(GLuint red, GLuint green, GLuint blue); -extern void ( APIENTRY * qglColor3uiv )(const GLuint *v); -extern void ( APIENTRY * qglColor3us )(GLushort red, GLushort green, GLushort blue); -extern void ( APIENTRY * qglColor3usv )(const GLushort *v); -extern void ( APIENTRY * qglColor4b )(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); -extern void ( APIENTRY * qglColor4bv )(const GLbyte *v); -extern void ( APIENTRY * qglColor4d )(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); -extern void ( APIENTRY * qglColor4dv )(const GLdouble *v); -extern void ( APIENTRY * qglColor4f )(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -extern void ( APIENTRY * qglColor4fv )(const GLfloat *v); -extern void ( APIENTRY * qglColor4i )(GLint red, GLint green, GLint blue, GLint alpha); -extern void ( APIENTRY * qglColor4iv )(const GLint *v); -extern void ( APIENTRY * qglColor4s )(GLshort red, GLshort green, GLshort blue, GLshort alpha); -extern void ( APIENTRY * qglColor4sv )(const GLshort *v); -extern void ( APIENTRY * qglColor4ub )(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); -extern void ( APIENTRY * qglColor4ubv )(const GLubyte *v); -extern void ( APIENTRY * qglColor4ui )(GLuint red, GLuint green, GLuint blue, GLuint alpha); -extern void ( APIENTRY * qglColor4uiv )(const GLuint *v); -extern void ( APIENTRY * qglColor4us )(GLushort red, GLushort green, GLushort blue, GLushort alpha); -extern void ( APIENTRY * qglColor4usv )(const GLushort *v); -extern void ( APIENTRY * qglColorMask )(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); -extern void ( APIENTRY * qglColorMaterial )(GLenum face, GLenum mode); -extern void ( APIENTRY * qglColorPointer )(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -extern void ( APIENTRY * qglCopyPixels )(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); -extern void ( APIENTRY * qglCopyTexImage1D )(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border); -extern void ( APIENTRY * qglCopyTexImage2D )(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -extern void ( APIENTRY * qglCopyTexSubImage1D )(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -extern void ( APIENTRY * qglCopyTexSubImage2D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -extern void ( APIENTRY * qglCullFace )(GLenum mode); -extern void ( APIENTRY * qglDeleteLists )(GLuint list, GLsizei range); -extern void ( APIENTRY * qglDeleteTextures )(GLsizei n, const GLuint *textures); -extern void ( APIENTRY * qglDepthFunc )(GLenum func); -extern void ( APIENTRY * qglDepthMask )(GLboolean flag); -extern void ( APIENTRY * qglDepthRange )(GLclampd zNear, GLclampd zFar); -extern void ( APIENTRY * qglDisable )(GLenum cap); -extern void ( APIENTRY * qglDisableClientState )(GLenum array); -extern void ( APIENTRY * qglDrawArrays )(GLenum mode, GLint first, GLsizei count); -extern void ( APIENTRY * qglDrawBuffer )(GLenum mode); -extern void ( APIENTRY * qglDrawElements )(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); -extern void ( APIENTRY * qglDrawPixels )(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); -extern void ( APIENTRY * qglEdgeFlag )(GLboolean flag); -extern void ( APIENTRY * qglEdgeFlagPointer )(GLsizei stride, const GLvoid *pointer); -extern void ( APIENTRY * qglEdgeFlagv )(const GLboolean *flag); -extern void ( APIENTRY * qglEnable )(GLenum cap); -extern void ( APIENTRY * qglEnableClientState )(GLenum array); -extern void ( APIENTRY * qglEnd )(void); -extern void ( APIENTRY * qglEndList )(void); -extern void ( APIENTRY * qglEvalCoord1d )(GLdouble u); -extern void ( APIENTRY * qglEvalCoord1dv )(const GLdouble *u); -extern void ( APIENTRY * qglEvalCoord1f )(GLfloat u); -extern void ( APIENTRY * qglEvalCoord1fv )(const GLfloat *u); -extern void ( APIENTRY * qglEvalCoord2d )(GLdouble u, GLdouble v); -extern void ( APIENTRY * qglEvalCoord2dv )(const GLdouble *u); -extern void ( APIENTRY * qglEvalCoord2f )(GLfloat u, GLfloat v); -extern void ( APIENTRY * qglEvalCoord2fv )(const GLfloat *u); -extern void ( APIENTRY * qglEvalMesh1 )(GLenum mode, GLint i1, GLint i2); -extern void ( APIENTRY * qglEvalMesh2 )(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); -extern void ( APIENTRY * qglEvalPoint1 )(GLint i); -extern void ( APIENTRY * qglEvalPoint2 )(GLint i, GLint j); -extern void ( APIENTRY * qglFeedbackBuffer )(GLsizei size, GLenum type, GLfloat *buffer); -extern void ( APIENTRY * qglFinish )(void); -extern void ( APIENTRY * qglFlush )(void); -extern void ( APIENTRY * qglFogf )(GLenum pname, GLfloat param); -extern void ( APIENTRY * qglFogfv )(GLenum pname, const GLfloat *params); -extern void ( APIENTRY * qglFogi )(GLenum pname, GLint param); -extern void ( APIENTRY * qglFogiv )(GLenum pname, const GLint *params); -extern void ( APIENTRY * qglFrontFace )(GLenum mode); -extern void ( APIENTRY * qglFrustum )(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); -extern GLuint ( APIENTRY * qglGenLists )(GLsizei range); -extern void ( APIENTRY * qglGenTextures )(GLsizei n, GLuint *textures); -extern void ( APIENTRY * qglGetBooleanv )(GLenum pname, GLboolean *params); -extern void ( APIENTRY * qglGetClipPlane )(GLenum plane, GLdouble *equation); -extern void ( APIENTRY * qglGetDoublev )(GLenum pname, GLdouble *params); -extern GLenum ( APIENTRY * qglGetError )(void); -extern void ( APIENTRY * qglGetFloatv )(GLenum pname, GLfloat *params); -extern void ( APIENTRY * qglGetIntegerv )(GLenum pname, GLint *params); -extern void ( APIENTRY * qglGetLightfv )(GLenum light, GLenum pname, GLfloat *params); -extern void ( APIENTRY * qglGetLightiv )(GLenum light, GLenum pname, GLint *params); -extern void ( APIENTRY * qglGetMapdv )(GLenum target, GLenum query, GLdouble *v); -extern void ( APIENTRY * qglGetMapfv )(GLenum target, GLenum query, GLfloat *v); -extern void ( APIENTRY * qglGetMapiv )(GLenum target, GLenum query, GLint *v); -extern void ( APIENTRY * qglGetMaterialfv )(GLenum face, GLenum pname, GLfloat *params); -extern void ( APIENTRY * qglGetMaterialiv )(GLenum face, GLenum pname, GLint *params); -extern void ( APIENTRY * qglGetPixelMapfv )(GLenum map, GLfloat *values); -extern void ( APIENTRY * qglGetPixelMapuiv )(GLenum map, GLuint *values); -extern void ( APIENTRY * qglGetPixelMapusv )(GLenum map, GLushort *values); -extern void ( APIENTRY * qglGetPointerv )(GLenum pname, GLvoid* *params); -extern void ( APIENTRY * qglGetPolygonStipple )(GLubyte *mask); -extern const GLubyte * ( APIENTRY * qglGetString )(GLenum name); -extern void ( APIENTRY * qglGetTexEnvfv )(GLenum target, GLenum pname, GLfloat *params); -extern void ( APIENTRY * qglGetTexEnviv )(GLenum target, GLenum pname, GLint *params); -extern void ( APIENTRY * qglGetTexGendv )(GLenum coord, GLenum pname, GLdouble *params); -extern void ( APIENTRY * qglGetTexGenfv )(GLenum coord, GLenum pname, GLfloat *params); -extern void ( APIENTRY * qglGetTexGeniv )(GLenum coord, GLenum pname, GLint *params); -extern void ( APIENTRY * qglGetTexImage )(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); -extern void ( APIENTRY * qglGetTexLevelParameterfv )(GLenum target, GLint level, GLenum pname, GLfloat *params); -extern void ( APIENTRY * qglGetTexLevelParameteriv )(GLenum target, GLint level, GLenum pname, GLint *params); -extern void ( APIENTRY * qglGetTexParameterfv )(GLenum target, GLenum pname, GLfloat *params); -extern void ( APIENTRY * qglGetTexParameteriv )(GLenum target, GLenum pname, GLint *params); -extern void ( APIENTRY * qglHint )(GLenum target, GLenum mode); -extern void ( APIENTRY * qglIndexMask )(GLuint mask); -extern void ( APIENTRY * qglIndexPointer )(GLenum type, GLsizei stride, const GLvoid *pointer); -extern void ( APIENTRY * qglIndexd )(GLdouble c); -extern void ( APIENTRY * qglIndexdv )(const GLdouble *c); -extern void ( APIENTRY * qglIndexf )(GLfloat c); -extern void ( APIENTRY * qglIndexfv )(const GLfloat *c); -extern void ( APIENTRY * qglIndexi )(GLint c); -extern void ( APIENTRY * qglIndexiv )(const GLint *c); -extern void ( APIENTRY * qglIndexs )(GLshort c); -extern void ( APIENTRY * qglIndexsv )(const GLshort *c); -extern void ( APIENTRY * qglIndexub )(GLubyte c); -extern void ( APIENTRY * qglIndexubv )(const GLubyte *c); -extern void ( APIENTRY * qglInitNames )(void); -extern void ( APIENTRY * qglInterleavedArrays )(GLenum format, GLsizei stride, const GLvoid *pointer); -extern GLboolean ( APIENTRY * qglIsEnabled )(GLenum cap); -extern GLboolean ( APIENTRY * qglIsList )(GLuint list); -extern GLboolean ( APIENTRY * qglIsTexture )(GLuint texture); -extern void ( APIENTRY * qglLightModelf )(GLenum pname, GLfloat param); -extern void ( APIENTRY * qglLightModelfv )(GLenum pname, const GLfloat *params); -extern void ( APIENTRY * qglLightModeli )(GLenum pname, GLint param); -extern void ( APIENTRY * qglLightModeliv )(GLenum pname, const GLint *params); -extern void ( APIENTRY * qglLightf )(GLenum light, GLenum pname, GLfloat param); -extern void ( APIENTRY * qglLightfv )(GLenum light, GLenum pname, const GLfloat *params); -extern void ( APIENTRY * qglLighti )(GLenum light, GLenum pname, GLint param); -extern void ( APIENTRY * qglLightiv )(GLenum light, GLenum pname, const GLint *params); -extern void ( APIENTRY * qglLineStipple )(GLint factor, GLushort pattern); -extern void ( APIENTRY * qglLineWidth )(GLfloat width); -extern void ( APIENTRY * qglListBase )(GLuint base); -extern void ( APIENTRY * qglLoadIdentity )(void); -extern void ( APIENTRY * qglLoadMatrixd )(const GLdouble *m); -extern void ( APIENTRY * qglLoadMatrixf )(const GLfloat *m); -extern void ( APIENTRY * qglLoadName )(GLuint name); -extern void ( APIENTRY * qglLogicOp )(GLenum opcode); -extern void ( APIENTRY * qglMap1d )(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); -extern void ( APIENTRY * qglMap1f )(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); -extern void ( APIENTRY * qglMap2d )(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); -extern void ( APIENTRY * qglMap2f )(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); -extern void ( APIENTRY * qglMapGrid1d )(GLint un, GLdouble u1, GLdouble u2); -extern void ( APIENTRY * qglMapGrid1f )(GLint un, GLfloat u1, GLfloat u2); -extern void ( APIENTRY * qglMapGrid2d )(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); -extern void ( APIENTRY * qglMapGrid2f )(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); -extern void ( APIENTRY * qglMaterialf )(GLenum face, GLenum pname, GLfloat param); -extern void ( APIENTRY * qglMaterialfv )(GLenum face, GLenum pname, const GLfloat *params); -extern void ( APIENTRY * qglMateriali )(GLenum face, GLenum pname, GLint param); -extern void ( APIENTRY * qglMaterialiv )(GLenum face, GLenum pname, const GLint *params); -extern void ( APIENTRY * qglMatrixMode )(GLenum mode); -extern void ( APIENTRY * qglMultMatrixd )(const GLdouble *m); -extern void ( APIENTRY * qglMultMatrixf )(const GLfloat *m); -extern void ( APIENTRY * qglNewList )(GLuint list, GLenum mode); -extern void ( APIENTRY * qglNormal3b )(GLbyte nx, GLbyte ny, GLbyte nz); -extern void ( APIENTRY * qglNormal3bv )(const GLbyte *v); -extern void ( APIENTRY * qglNormal3d )(GLdouble nx, GLdouble ny, GLdouble nz); -extern void ( APIENTRY * qglNormal3dv )(const GLdouble *v); -extern void ( APIENTRY * qglNormal3f )(GLfloat nx, GLfloat ny, GLfloat nz); -extern void ( APIENTRY * qglNormal3fv )(const GLfloat *v); -extern void ( APIENTRY * qglNormal3i )(GLint nx, GLint ny, GLint nz); -extern void ( APIENTRY * qglNormal3iv )(const GLint *v); -extern void ( APIENTRY * qglNormal3s )(GLshort nx, GLshort ny, GLshort nz); -extern void ( APIENTRY * qglNormal3sv )(const GLshort *v); -extern void ( APIENTRY * qglNormalPointer )(GLenum type, GLsizei stride, const GLvoid *pointer); -extern void ( APIENTRY * qglOrtho )(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); -extern void ( APIENTRY * qglPassThrough )(GLfloat token); -extern void ( APIENTRY * qglPixelMapfv )(GLenum map, GLsizei mapsize, const GLfloat *values); -extern void ( APIENTRY * qglPixelMapuiv )(GLenum map, GLsizei mapsize, const GLuint *values); -extern void ( APIENTRY * qglPixelMapusv )(GLenum map, GLsizei mapsize, const GLushort *values); -extern void ( APIENTRY * qglPixelStoref )(GLenum pname, GLfloat param); -extern void ( APIENTRY * qglPixelStorei )(GLenum pname, GLint param); -extern void ( APIENTRY * qglPixelTransferf )(GLenum pname, GLfloat param); -extern void ( APIENTRY * qglPixelTransferi )(GLenum pname, GLint param); -extern void ( APIENTRY * qglPixelZoom )(GLfloat xfactor, GLfloat yfactor); -extern void ( APIENTRY * qglPointSize )(GLfloat size); -extern void ( APIENTRY * qglPolygonMode )(GLenum face, GLenum mode); -extern void ( APIENTRY * qglPolygonOffset )(GLfloat factor, GLfloat units); -extern void ( APIENTRY * qglPolygonStipple )(const GLubyte *mask); -extern void ( APIENTRY * qglPopAttrib )(void); -extern void ( APIENTRY * qglPopClientAttrib )(void); -extern void ( APIENTRY * qglPopMatrix )(void); -extern void ( APIENTRY * qglPopName )(void); -extern void ( APIENTRY * qglPrioritizeTextures )(GLsizei n, const GLuint *textures, const GLclampf *priorities); -extern void ( APIENTRY * qglPushAttrib )(GLbitfield mask); -extern void ( APIENTRY * qglPushClientAttrib )(GLbitfield mask); -extern void ( APIENTRY * qglPushMatrix )(void); -extern void ( APIENTRY * qglPushName )(GLuint name); -extern void ( APIENTRY * qglRasterPos2d )(GLdouble x, GLdouble y); -extern void ( APIENTRY * qglRasterPos2dv )(const GLdouble *v); -extern void ( APIENTRY * qglRasterPos2f )(GLfloat x, GLfloat y); -extern void ( APIENTRY * qglRasterPos2fv )(const GLfloat *v); -extern void ( APIENTRY * qglRasterPos2i )(GLint x, GLint y); -extern void ( APIENTRY * qglRasterPos2iv )(const GLint *v); -extern void ( APIENTRY * qglRasterPos2s )(GLshort x, GLshort y); -extern void ( APIENTRY * qglRasterPos2sv )(const GLshort *v); -extern void ( APIENTRY * qglRasterPos3d )(GLdouble x, GLdouble y, GLdouble z); -extern void ( APIENTRY * qglRasterPos3dv )(const GLdouble *v); -extern void ( APIENTRY * qglRasterPos3f )(GLfloat x, GLfloat y, GLfloat z); -extern void ( APIENTRY * qglRasterPos3fv )(const GLfloat *v); -extern void ( APIENTRY * qglRasterPos3i )(GLint x, GLint y, GLint z); -extern void ( APIENTRY * qglRasterPos3iv )(const GLint *v); -extern void ( APIENTRY * qglRasterPos3s )(GLshort x, GLshort y, GLshort z); -extern void ( APIENTRY * qglRasterPos3sv )(const GLshort *v); -extern void ( APIENTRY * qglRasterPos4d )(GLdouble x, GLdouble y, GLdouble z, GLdouble w); -extern void ( APIENTRY * qglRasterPos4dv )(const GLdouble *v); -extern void ( APIENTRY * qglRasterPos4f )(GLfloat x, GLfloat y, GLfloat z, GLfloat w); -extern void ( APIENTRY * qglRasterPos4fv )(const GLfloat *v); -extern void ( APIENTRY * qglRasterPos4i )(GLint x, GLint y, GLint z, GLint w); -extern void ( APIENTRY * qglRasterPos4iv )(const GLint *v); -extern void ( APIENTRY * qglRasterPos4s )(GLshort x, GLshort y, GLshort z, GLshort w); -extern void ( APIENTRY * qglRasterPos4sv )(const GLshort *v); -extern void ( APIENTRY * qglReadBuffer )(GLenum mode); -extern void ( APIENTRY * qglReadPixels )(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels); -extern void ( APIENTRY * qglRectd )(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); -extern void ( APIENTRY * qglRectdv )(const GLdouble *v1, const GLdouble *v2); -extern void ( APIENTRY * qglRectf )(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); -extern void ( APIENTRY * qglRectfv )(const GLfloat *v1, const GLfloat *v2); -extern void ( APIENTRY * qglRecti )(GLint x1, GLint y1, GLint x2, GLint y2); -extern void ( APIENTRY * qglRectiv )(const GLint *v1, const GLint *v2); -extern void ( APIENTRY * qglRects )(GLshort x1, GLshort y1, GLshort x2, GLshort y2); -extern void ( APIENTRY * qglRectsv )(const GLshort *v1, const GLshort *v2); -extern GLint ( APIENTRY * qglRenderMode )(GLenum mode); -extern void ( APIENTRY * qglRotated )(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); -extern void ( APIENTRY * qglRotatef )(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); -extern void ( APIENTRY * qglScaled )(GLdouble x, GLdouble y, GLdouble z); -extern void ( APIENTRY * qglScalef )(GLfloat x, GLfloat y, GLfloat z); -extern void ( APIENTRY * qglScissor )(GLint x, GLint y, GLsizei width, GLsizei height); -extern void ( APIENTRY * qglSelectBuffer )(GLsizei size, GLuint *buffer); -extern void ( APIENTRY * qglShadeModel )(GLenum mode); -extern void ( APIENTRY * qglStencilFunc )(GLenum func, GLint ref, GLuint mask); -extern void ( APIENTRY * qglStencilMask )(GLuint mask); -extern void ( APIENTRY * qglStencilOp )(GLenum fail, GLenum zfail, GLenum zpass); -extern void ( APIENTRY * qglTexCoord1d )(GLdouble s); -extern void ( APIENTRY * qglTexCoord1dv )(const GLdouble *v); -extern void ( APIENTRY * qglTexCoord1f )(GLfloat s); -extern void ( APIENTRY * qglTexCoord1fv )(const GLfloat *v); -extern void ( APIENTRY * qglTexCoord1i )(GLint s); -extern void ( APIENTRY * qglTexCoord1iv )(const GLint *v); -extern void ( APIENTRY * qglTexCoord1s )(GLshort s); -extern void ( APIENTRY * qglTexCoord1sv )(const GLshort *v); -extern void ( APIENTRY * qglTexCoord2d )(GLdouble s, GLdouble t); -extern void ( APIENTRY * qglTexCoord2dv )(const GLdouble *v); -extern void ( APIENTRY * qglTexCoord2f )(GLfloat s, GLfloat t); -extern void ( APIENTRY * qglTexCoord2fv )(const GLfloat *v); -extern void ( APIENTRY * qglTexCoord2i )(GLint s, GLint t); -extern void ( APIENTRY * qglTexCoord2iv )(const GLint *v); -extern void ( APIENTRY * qglTexCoord2s )(GLshort s, GLshort t); -extern void ( APIENTRY * qglTexCoord2sv )(const GLshort *v); -extern void ( APIENTRY * qglTexCoord3d )(GLdouble s, GLdouble t, GLdouble r); -extern void ( APIENTRY * qglTexCoord3dv )(const GLdouble *v); -extern void ( APIENTRY * qglTexCoord3f )(GLfloat s, GLfloat t, GLfloat r); -extern void ( APIENTRY * qglTexCoord3fv )(const GLfloat *v); -extern void ( APIENTRY * qglTexCoord3i )(GLint s, GLint t, GLint r); -extern void ( APIENTRY * qglTexCoord3iv )(const GLint *v); -extern void ( APIENTRY * qglTexCoord3s )(GLshort s, GLshort t, GLshort r); -extern void ( APIENTRY * qglTexCoord3sv )(const GLshort *v); -extern void ( APIENTRY * qglTexCoord4d )(GLdouble s, GLdouble t, GLdouble r, GLdouble q); -extern void ( APIENTRY * qglTexCoord4dv )(const GLdouble *v); -extern void ( APIENTRY * qglTexCoord4f )(GLfloat s, GLfloat t, GLfloat r, GLfloat q); -extern void ( APIENTRY * qglTexCoord4fv )(const GLfloat *v); -extern void ( APIENTRY * qglTexCoord4i )(GLint s, GLint t, GLint r, GLint q); -extern void ( APIENTRY * qglTexCoord4iv )(const GLint *v); -extern void ( APIENTRY * qglTexCoord4s )(GLshort s, GLshort t, GLshort r, GLshort q); -extern void ( APIENTRY * qglTexCoord4sv )(const GLshort *v); -extern void ( APIENTRY * qglTexCoordPointer )(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -extern void ( APIENTRY * qglTexEnvf )(GLenum target, GLenum pname, GLfloat param); -extern void ( APIENTRY * qglTexEnvfv )(GLenum target, GLenum pname, const GLfloat *params); -extern void ( APIENTRY * qglTexEnvi )(GLenum target, GLenum pname, GLint param); -extern void ( APIENTRY * qglTexEnviv )(GLenum target, GLenum pname, const GLint *params); -extern void ( APIENTRY * qglTexGend )(GLenum coord, GLenum pname, GLdouble param); -extern void ( APIENTRY * qglTexGendv )(GLenum coord, GLenum pname, const GLdouble *params); -extern void ( APIENTRY * qglTexGenf )(GLenum coord, GLenum pname, GLfloat param); -extern void ( APIENTRY * qglTexGenfv )(GLenum coord, GLenum pname, const GLfloat *params); -extern void ( APIENTRY * qglTexGeni )(GLenum coord, GLenum pname, GLint param); -extern void ( APIENTRY * qglTexGeniv )(GLenum coord, GLenum pname, const GLint *params); -extern void ( APIENTRY * qglTexImage1D )(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); -extern void ( APIENTRY * qglTexImage2D )(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); -extern void ( APIENTRY * qglTexParameterf )(GLenum target, GLenum pname, GLfloat param); -extern void ( APIENTRY * qglTexParameterfv )(GLenum target, GLenum pname, const GLfloat *params); -extern void ( APIENTRY * qglTexParameteri )(GLenum target, GLenum pname, GLint param); -extern void ( APIENTRY * qglTexParameteriv )(GLenum target, GLenum pname, const GLint *params); -extern void ( APIENTRY * qglTexSubImage1D )(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); -extern void ( APIENTRY * qglTexSubImage2D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); -extern void ( APIENTRY * qglTranslated )(GLdouble x, GLdouble y, GLdouble z); -extern void ( APIENTRY * qglTranslatef )(GLfloat x, GLfloat y, GLfloat z); -extern void ( APIENTRY * qglVertex2d )(GLdouble x, GLdouble y); -extern void ( APIENTRY * qglVertex2dv )(const GLdouble *v); -extern void ( APIENTRY * qglVertex2f )(GLfloat x, GLfloat y); -extern void ( APIENTRY * qglVertex2fv )(const GLfloat *v); -extern void ( APIENTRY * qglVertex2i )(GLint x, GLint y); -extern void ( APIENTRY * qglVertex2iv )(const GLint *v); -extern void ( APIENTRY * qglVertex2s )(GLshort x, GLshort y); -extern void ( APIENTRY * qglVertex2sv )(const GLshort *v); -extern void ( APIENTRY * qglVertex3d )(GLdouble x, GLdouble y, GLdouble z); -extern void ( APIENTRY * qglVertex3dv )(const GLdouble *v); -extern void ( APIENTRY * qglVertex3f )(GLfloat x, GLfloat y, GLfloat z); -extern void ( APIENTRY * qglVertex3fv )(const GLfloat *v); -extern void ( APIENTRY * qglVertex3i )(GLint x, GLint y, GLint z); -extern void ( APIENTRY * qglVertex3iv )(const GLint *v); -extern void ( APIENTRY * qglVertex3s )(GLshort x, GLshort y, GLshort z); -extern void ( APIENTRY * qglVertex3sv )(const GLshort *v); -extern void ( APIENTRY * qglVertex4d )(GLdouble x, GLdouble y, GLdouble z, GLdouble w); -extern void ( APIENTRY * qglVertex4dv )(const GLdouble *v); -extern void ( APIENTRY * qglVertex4f )(GLfloat x, GLfloat y, GLfloat z, GLfloat w); -extern void ( APIENTRY * qglVertex4fv )(const GLfloat *v); -extern void ( APIENTRY * qglVertex4i )(GLint x, GLint y, GLint z, GLint w); -extern void ( APIENTRY * qglVertex4iv )(const GLint *v); -extern void ( APIENTRY * qglVertex4s )(GLshort x, GLshort y, GLshort z, GLshort w); -extern void ( APIENTRY * qglVertex4sv )(const GLshort *v); -extern void ( APIENTRY * qglVertexPointer )(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -extern void ( APIENTRY * qglViewport )(GLint x, GLint y, GLsizei width, GLsizei height); - -#if defined( _WIN32 ) - -extern int ( WINAPI * qwglChoosePixelFormat )(HDC, CONST PIXELFORMATDESCRIPTOR *); -extern int ( WINAPI * qwglDescribePixelFormat) (HDC, int, UINT, LPPIXELFORMATDESCRIPTOR); -extern int ( WINAPI * qwglGetPixelFormat)(HDC); -extern BOOL ( WINAPI * qwglSetPixelFormat)(HDC, int, CONST PIXELFORMATDESCRIPTOR *); -extern BOOL ( WINAPI * qwglSwapBuffers)(HDC); - -extern BOOL ( WINAPI * qwglGetDeviceGammaRamp3DFX)( HDC, LPVOID ); -extern BOOL ( WINAPI * qwglSetDeviceGammaRamp3DFX)( HDC, LPVOID ); - -extern BOOL ( WINAPI * qwglCopyContext)(HGLRC, HGLRC, UINT); -extern HGLRC ( WINAPI * qwglCreateContext)(HDC); -extern HGLRC ( WINAPI * qwglCreateLayerContext)(HDC, int); -extern BOOL ( WINAPI * qwglDeleteContext)(HGLRC); -extern HGLRC ( WINAPI * qwglGetCurrentContext)(VOID); -extern HDC ( WINAPI * qwglGetCurrentDC)(VOID); -extern PROC ( WINAPI * qwglGetProcAddress)(LPCSTR); -extern BOOL ( WINAPI * qwglMakeCurrent)(HDC, HGLRC); -extern BOOL ( WINAPI * qwglShareLists)(HGLRC, HGLRC); -extern BOOL ( WINAPI * qwglUseFontBitmaps)(HDC, DWORD, DWORD, DWORD); - -extern BOOL ( WINAPI * qwglUseFontOutlines)(HDC, DWORD, DWORD, DWORD, FLOAT, - FLOAT, int, LPGLYPHMETRICSFLOAT); - -extern BOOL ( WINAPI * qwglDescribeLayerPlane)(HDC, int, int, UINT, - LPLAYERPLANEDESCRIPTOR); -extern int ( WINAPI * qwglSetLayerPaletteEntries)(HDC, int, int, int, - CONST COLORREF *); -extern int ( WINAPI * qwglGetLayerPaletteEntries)(HDC, int, int, int, - COLORREF *); -extern BOOL ( WINAPI * qwglRealizeLayerPalette)(HDC, int, BOOL); -extern BOOL ( WINAPI * qwglSwapLayerBuffers)(HDC, UINT); - -extern BOOL ( WINAPI * qwglSwapIntervalEXT)( int interval ); - -#endif // _WIN32 - -#if ( (defined __linux__ ) || (defined __FreeBSD__ ) || (defined __sun) ) // rb010123 - -//FX Mesa Functions -// bk001129 - from cvs1.17 (mkv) -#if defined (__FX__) -extern fxMesaContext (*qfxMesaCreateContext)(GLuint win, GrScreenResolution_t, GrScreenRefresh_t, const GLint attribList[]); -extern fxMesaContext (*qfxMesaCreateBestContext)(GLuint win, GLint width, GLint height, const GLint attribList[]); -extern void (*qfxMesaDestroyContext)(fxMesaContext ctx); -extern void (*qfxMesaMakeCurrent)(fxMesaContext ctx); -extern fxMesaContext (*qfxMesaGetCurrentContext)(void); -extern void (*qfxMesaSwapBuffers)(void); -#endif - -//GLX Functions -extern XVisualInfo * (*qglXChooseVisual)( Display *dpy, int screen, int *attribList ); -extern GLXContext (*qglXCreateContext)( Display *dpy, XVisualInfo *vis, GLXContext shareList, Bool direct ); -extern void (*qglXDestroyContext)( Display *dpy, GLXContext ctx ); -extern Bool (*qglXMakeCurrent)( Display *dpy, GLXDrawable drawable, GLXContext ctx); -extern void (*qglXCopyContext)( Display *dpy, GLXContext src, GLXContext dst, GLuint mask ); -extern void (*qglXSwapBuffers)( Display *dpy, GLXDrawable drawable ); - -#endif // __linux__ || __FreeBSD__ || __sun // rb010123 - -#endif // _WIN32 && __linux__ +#define qglAccum glAccum +#define qglAlphaFunc glAlphaFunc +#define qglAreTexturesResident glAreTexturesResident +#define qglArrayElement glArrayElement +#define qglBegin glBegin +#define qglBindTexture glBindTexture +#define qglBitmap glBitmap +#define qglBlendFunc glBlendFunc +#define qglCallList glCallList +#define qglCallLists glCallLists +#define qglClear glClear +#define qglClearAccum glClearAccum +#define qglClearColor glClearColor +#define qglClearDepth glClearDepth +#define qglClearIndex glClearIndex +#define qglClearStencil glClearStencil +#define qglClipPlane glClipPlane +#define qglColor3b glColor3b +#define qglColor3bv glColor3bv +#define qglColor3d glColor3d +#define qglColor3dv glColor3dv +#define qglColor3f glColor3f +#define qglColor3fv glColor3fv +#define qglColor3i glColor3i +#define qglColor3iv glColor3iv +#define qglColor3s glColor3s +#define qglColor3sv glColor3sv +#define qglColor3ub glColor3ub +#define qglColor3ubv glColor3ubv +#define qglColor3ui glColor3ui +#define qglColor3uiv glColor3uiv +#define qglColor3us glColor3us +#define qglColor3usv glColor3usv +#define qglColor4b glColor4b +#define qglColor4bv glColor4bv +#define qglColor4d glColor4d +#define qglColor4dv glColor4dv +#define qglColor4f glColor4f +#define qglColor4fv glColor4fv +#define qglColor4i glColor4i +#define qglColor4iv glColor4iv +#define qglColor4s glColor4s +#define qglColor4sv glColor4sv +#define qglColor4ub glColor4ub +#define qglColor4ubv glColor4ubv +#define qglColor4ui glColor4ui +#define qglColor4uiv glColor4uiv +#define qglColor4us glColor4us +#define qglColor4usv glColor4usv +#define qglColorMask glColorMask +#define qglColorMaterial glColorMaterial +#define qglColorPointer glColorPointer +#define qglCopyPixels glCopyPixels +#define qglCopyTexImage1D glCopyTexImage1D +#define qglCopyTexImage2D glCopyTexImage2D +#define qglCopyTexSubImage1D glCopyTexSubImage1D +#define qglCopyTexSubImage2D glCopyTexSubImage2D +#define qglCullFace glCullFace +#define qglDeleteLists glDeleteLists +#define qglDeleteTextures glDeleteTextures +#define qglDepthFunc glDepthFunc +#define qglDepthMask glDepthMask +#define qglDepthRange glDepthRange +#define qglDisable glDisable +#define qglDisableClientState glDisableClientState +#define qglDrawArrays glDrawArrays +#define qglDrawBuffer glDrawBuffer +#define qglDrawElements glDrawElements +#define qglDrawPixels glDrawPixels +#define qglEdgeFlag glEdgeFlag +#define qglEdgeFlagPointer glEdgeFlagPointer +#define qglEdgeFlagv glEdgeFlagv +#define qglEnable glEnable +#define qglEnableClientState glEnableClientState +#define qglEnd glEnd +#define qglEndList glEndList +#define qglEvalCoord1d glEvalCoord1d +#define qglEvalCoord1dv glEvalCoord1dv +#define qglEvalCoord1f glEvalCoord1f +#define qglEvalCoord1fv glEvalCoord1fv +#define qglEvalCoord2d glEvalCoord2d +#define qglEvalCoord2dv glEvalCoord2dv +#define qglEvalCoord2f glEvalCoord2f +#define qglEvalCoord2fv glEvalCoord2fv +#define qglEvalMesh1 glEvalMesh1 +#define qglEvalMesh2 glEvalMesh2 +#define qglEvalPoint1 glEvalPoint1 +#define qglEvalPoint2 glEvalPoint2 +#define qglFeedbackBuffer glFeedbackBuffer +#define qglFinish glFinish +#define qglFlush glFlush +#define qglFogf glFogf +#define qglFogfv glFogfv +#define qglFogi glFogi +#define qglFogiv glFogiv +#define qglFrontFace glFrontFace +#define qglFrustum glFrustum +#define qglGenLists glGenLists +#define qglGenTextures glGenTextures +#define qglGetBooleanv glGetBooleanv +#define qglGetClipPlane glGetClipPlane +#define qglGetDoublev glGetDoublev +#define qglGetError glGetError +#define qglGetFloatv glGetFloatv +#define qglGetIntegerv glGetIntegerv +#define qglGetLightfv glGetLightfv +#define qglGetLightiv glGetLightiv +#define qglGetMapdv glGetMapdv +#define qglGetMapfv glGetMapfv +#define qglGetMapiv glGetMapiv +#define qglGetMaterialfv glGetMaterialfv +#define qglGetMaterialiv glGetMaterialiv +#define qglGetPixelMapfv glGetPixelMapfv +#define qglGetPixelMapuiv glGetPixelMapuiv +#define qglGetPixelMapusv glGetPixelMapusv +#define qglGetPointerv glGetPointerv +#define qglGetPolygonStipple glGetPolygonStipple +#define qglGetString glGetString +#define qglGetTexGendv glGetTexGendv +#define qglGetTexGenfv glGetTexGenfv +#define qglGetTexGeniv glGetTexGeniv +#define qglGetTexImage glGetTexImage +#define qglGetTexLevelParameterfv glGetTexLevelParameterfv +#define qglGetTexLevelParameteriv glGetTexLevelParameteriv +#define qglGetTexParameterfv glGetTexParameterfv +#define qglGetTexParameteriv glGetTexParameteriv +#define qglHint glHint +#define qglIndexMask glIndexMask +#define qglIndexPointer glIndexPointer +#define qglIndexd glIndexd +#define qglIndexdv glIndexdv +#define qglIndexf glIndexf +#define qglIndexfv glIndexfv +#define qglIndexi glIndexi +#define qglIndexiv glIndexiv +#define qglIndexs glIndexs +#define qglIndexsv glIndexsv +#define qglIndexub glIndexub +#define qglIndexubv glIndexubv +#define qglInitNames glInitNames +#define qglInterleavedArrays glInterleavedArrays +#define qglIsEnabled glIsEnabled +#define qglIsList glIsList +#define qglIsTexture glIsTexture +#define qglLightModelf glLightModelf +#define qglLightModelfv glLightModelfv +#define qglLightModeli glLightModeli +#define qglLightModeliv glLightModeliv +#define qglLightf glLightf +#define qglLightfv glLightfv +#define qglLighti glLighti +#define qglLightiv glLightiv +#define qglLineStipple glLineStipple +#define qglLineWidth glLineWidth +#define qglListBase glListBase +#define qglLoadIdentity glLoadIdentity +#define qglLoadMatrixd glLoadMatrixd +#define qglLoadMatrixf glLoadMatrixf +#define qglLoadName glLoadName +#define qglLogicOp glLogicOp +#define qglMap1d glMap1d +#define qglMap1f glMap1f +#define qglMap2d glMap2d +#define qglMap2f glMap2f +#define qglMapGrid1d glMapGrid1d +#define qglMapGrid1f glMapGrid1f +#define qglMapGrid2d glMapGrid2d +#define qglMapGrid2f glMapGrid2f +#define qglMaterialf glMaterialf +#define qglMaterialfv glMaterialfv +#define qglMateriali glMateriali +#define qglMaterialiv glMaterialiv +#define qglMatrixMode glMatrixMode +#define qglMultMatrixd glMultMatrixd +#define qglMultMatrixf glMultMatrixf +#define qglNewList glNewList +#define qglNormal3b glNormal3b +#define qglNormal3bv glNormal3bv +#define qglNormal3d glNormal3d +#define qglNormal3dv glNormal3dv +#define qglNormal3f glNormal3f +#define qglNormal3fv glNormal3fv +#define qglNormal3i glNormal3i +#define qglNormal3iv glNormal3iv +#define qglNormal3s glNormal3s +#define qglNormal3sv glNormal3sv +#define qglNormalPointer glNormalPointer +#define qglOrtho glOrtho +#define qglPassThrough glPassThrough +#define qglPixelMapfv glPixelMapfv +#define qglPixelMapuiv glPixelMapuiv +#define qglPixelMapusv glPixelMapusv +#define qglPixelStoref glPixelStoref +#define qglPixelStorei glPixelStorei +#define qglPixelTransferf glPixelTransferf +#define qglPixelTransferi glPixelTransferi +#define qglPixelZoom glPixelZoom +#define qglPointSize glPointSize +#define qglPolygonMode glPolygonMode +#define qglPolygonOffset glPolygonOffset +#define qglPolygonStipple glPolygonStipple +#define qglPopAttrib glPopAttrib +#define qglPopClientAttrib glPopClientAttrib +#define qglPopMatrix glPopMatrix +#define qglPopName glPopName +#define qglPrioritizeTextures glPrioritizeTextures +#define qglPushAttrib glPushAttrib +#define qglPushClientAttrib glPushClientAttrib +#define qglPushMatrix glPushMatrix +#define qglPushName glPushName +#define qglRasterPos2d glRasterPos2d +#define qglRasterPos2dv glRasterPos2dv +#define qglRasterPos2f glRasterPos2f +#define qglRasterPos2fv glRasterPos2fv +#define qglRasterPos2i glRasterPos2i +#define qglRasterPos2iv glRasterPos2iv +#define qglRasterPos2s glRasterPos2s +#define qglRasterPos2sv glRasterPos2sv +#define qglRasterPos3d glRasterPos3d +#define qglRasterPos3dv glRasterPos3dv +#define qglRasterPos3f glRasterPos3f +#define qglRasterPos3fv glRasterPos3fv +#define qglRasterPos3i glRasterPos3i +#define qglRasterPos3iv glRasterPos3iv +#define qglRasterPos3s glRasterPos3s +#define qglRasterPos3sv glRasterPos3sv +#define qglRasterPos4d glRasterPos4d +#define qglRasterPos4dv glRasterPos4dv +#define qglRasterPos4f glRasterPos4f +#define qglRasterPos4fv glRasterPos4fv +#define qglRasterPos4i glRasterPos4i +#define qglRasterPos4iv glRasterPos4iv +#define qglRasterPos4s glRasterPos4s +#define qglRasterPos4sv glRasterPos4sv +#define qglReadBuffer glReadBuffer +#define qglReadPixels glReadPixels +#define qglRectd glRectd +#define qglRectdv glRectdv +#define qglRectf glRectf +#define qglRectfv glRectfv +#define qglRecti glRecti +#define qglRectiv glRectiv +#define qglRects glRects +#define qglRectsv glRectsv +#define qglRenderMode glRenderMode +#define qglRotated glRotated +#define qglRotatef glRotatef +#define qglScaled glScaled +#define qglScalef glScalef +#define qglScissor glScissor +#define qglSelectBuffer glSelectBuffer +#define qglShadeModel glShadeModel +#define qglStencilFunc glStencilFunc +#define qglStencilMask glStencilMask +#define qglStencilOp glStencilOp +#define qglTexCoord1d glTexCoord1d +#define qglTexCoord1dv glTexCoord1dv +#define qglTexCoord1f glTexCoord1f +#define qglTexCoord1fv glTexCoord1fv +#define qglTexCoord1i glTexCoord1i +#define qglTexCoord1iv glTexCoord1iv +#define qglTexCoord1s glTexCoord1s +#define qglTexCoord1sv glTexCoord1sv +#define qglTexCoord2d glTexCoord2d +#define qglTexCoord2dv glTexCoord2dv +#define qglTexCoord2f glTexCoord2f +#define qglTexCoord2fv glTexCoord2fv +#define qglTexCoord2i glTexCoord2i +#define qglTexCoord2iv glTexCoord2iv +#define qglTexCoord2s glTexCoord2s +#define qglTexCoord2sv glTexCoord2sv +#define qglTexCoord3d glTexCoord3d +#define qglTexCoord3dv glTexCoord3dv +#define qglTexCoord3f glTexCoord3f +#define qglTexCoord3fv glTexCoord3fv +#define qglTexCoord3i glTexCoord3i +#define qglTexCoord3iv glTexCoord3iv +#define qglTexCoord3s glTexCoord3s +#define qglTexCoord3sv glTexCoord3sv +#define qglTexCoord4d glTexCoord4d +#define qglTexCoord4dv glTexCoord4dv +#define qglTexCoord4f glTexCoord4f +#define qglTexCoord4fv glTexCoord4fv +#define qglTexCoord4i glTexCoord4i +#define qglTexCoord4iv glTexCoord4iv +#define qglTexCoord4s glTexCoord4s +#define qglTexCoord4sv glTexCoord4sv +#define qglTexCoordPointer glTexCoordPointer +#define qglTexEnvf glTexEnvf +#define qglTexEnvfv glTexEnvfv +#define qglTexEnvi glTexEnvi +#define qglTexEnviv glTexEnviv +#define qglTexGend glTexGend +#define qglTexGendv glTexGendv +#define qglTexGenf glTexGenf +#define qglTexGenfv glTexGenfv +#define qglTexGeni glTexGeni +#define qglTexGeniv glTexGeniv +#define qglTexImage1D glTexImage1D +#define qglTexImage2D glTexImage2D +#define qglTexParameterf glTexParameterf +#define qglTexParameterfv glTexParameterfv +#define qglTexParameteri glTexParameteri +#define qglTexParameteriv glTexParameteriv +#define qglTexSubImage1D glTexSubImage1D +#define qglTexSubImage2D glTexSubImage2D +#define qglTranslated glTranslated +#define qglTranslatef glTranslatef +#define qglVertex2d glVertex2d +#define qglVertex2dv glVertex2dv +#define qglVertex2f glVertex2f +#define qglVertex2fv glVertex2fv +#define qglVertex2i glVertex2i +#define qglVertex2iv glVertex2iv +#define qglVertex2s glVertex2s +#define qglVertex2sv glVertex2sv +#define qglVertex3d glVertex3d +#define qglVertex3dv glVertex3dv +#define qglVertex3f glVertex3f +#define qglVertex3fv glVertex3fv +#define qglVertex3i glVertex3i +#define qglVertex3iv glVertex3iv +#define qglVertex3s glVertex3s +#define qglVertex3sv glVertex3sv +#define qglVertex4d glVertex4d +#define qglVertex4dv glVertex4dv +#define qglVertex4f glVertex4f +#define qglVertex4fv glVertex4fv +#define qglVertex4i glVertex4i +#define qglVertex4iv glVertex4iv +#define qglVertex4s glVertex4s +#define qglVertex4sv glVertex4sv +#define qglVertexPointer glVertexPointer +#define qglViewport glViewport #endif -- cgit