From 43c7250cfde2d4b79896919833a0435275cb8be3 Mon Sep 17 00:00:00 2001
From: Zack Middleton <zturtleman@gmail.com>
Date: Sat, 2 Nov 2013 02:59:31 -0500
Subject: Remove vertexLightmap from textureBundle_t, it's never qtrue

---
 src/renderergl1/tr_local.h | 1 -
 src/renderergl1/tr_shade.c | 9 ++-------
 2 files changed, 2 insertions(+), 8 deletions(-)

(limited to 'src/renderergl1')

diff --git a/src/renderergl1/tr_local.h b/src/renderergl1/tr_local.h
index fcce54fc..0cba2dfe 100644
--- a/src/renderergl1/tr_local.h
+++ b/src/renderergl1/tr_local.h
@@ -263,7 +263,6 @@ typedef struct {
 
 	int				videoMapHandle;
 	qboolean		isLightmap;
-	qboolean		vertexLightmap;
 	qboolean		isVideoMap;
 } textureBundle_t;
 
diff --git a/src/renderergl1/tr_shade.c b/src/renderergl1/tr_shade.c
index 0026df7f..b6d6dbaf 100644
--- a/src/renderergl1/tr_shade.c
+++ b/src/renderergl1/tr_shade.c
@@ -1146,12 +1146,7 @@ static void RB_IterateStagesGeneric( shaderCommands_t *input )
 			//
 			// set state
 			//
-			if ( pStage->bundle[0].vertexLightmap && ( (r_vertexLight->integer && !r_uiFullScreen->integer) || glConfig.hardwareType == GLHW_PERMEDIA2 ) && r_lightmap->integer )
-			{
-				GL_Bind( tr.whiteImage );
-			}
-			else 
-				R_BindAnimatedImage( &pStage->bundle[0] );
+			R_BindAnimatedImage( &pStage->bundle[0] );
 
 			GL_State( pStage->stateBits );
 
@@ -1161,7 +1156,7 @@ static void RB_IterateStagesGeneric( shaderCommands_t *input )
 			R_DrawElements( input->numIndexes, input->indexes );
 		}
 		// allow skipping out to show just lightmaps during development
-		if ( r_lightmap->integer && ( pStage->bundle[0].isLightmap || pStage->bundle[1].isLightmap || pStage->bundle[0].vertexLightmap ) )
+		if ( r_lightmap->integer && ( pStage->bundle[0].isLightmap || pStage->bundle[1].isLightmap ) )
 		{
 			break;
 		}
-- 
cgit