From 85e0fa4841fd5ca6bf6c9b2f0204ee7be9c0915b Mon Sep 17 00:00:00 2001 From: SmileTheory Date: Tue, 19 Nov 2013 03:18:23 -0800 Subject: OpenGL2: Match glsl data type names: matrix_t -> mat4_t, vec*i_t -> ivec*_t --- src/renderergl2/tr_fbo.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/renderergl2/tr_fbo.h') diff --git a/src/renderergl2/tr_fbo.h b/src/renderergl2/tr_fbo.h index 2bd302ad..530fee5c 100644 --- a/src/renderergl2/tr_fbo.h +++ b/src/renderergl2/tr_fbo.h @@ -56,9 +56,9 @@ void FBO_Bind(FBO_t *fbo); void FBO_Init(void); void FBO_Shutdown(void); -void FBO_BlitFromTexture(struct image_s *src, vec4i_t srcBox, vec2_t srcTexScale, FBO_t *dst, vec4i_t dstBox, struct shaderProgram_s *shaderProgram, vec4_t color, int blend); -void FBO_Blit(FBO_t *src, vec4i_t srcBox, vec2_t srcTexScale, FBO_t *dst, vec4i_t dstBox, struct shaderProgram_s *shaderProgram, vec4_t color, int blend); -void FBO_FastBlit(FBO_t *src, vec4i_t srcBox, FBO_t *dst, vec4i_t dstBox, int buffers, int filter); +void FBO_BlitFromTexture(struct image_s *src, ivec4_t srcBox, vec2_t srcTexScale, FBO_t *dst, ivec4_t dstBox, struct shaderProgram_s *shaderProgram, vec4_t color, int blend); +void FBO_Blit(FBO_t *src, ivec4_t srcBox, vec2_t srcTexScale, FBO_t *dst, ivec4_t dstBox, struct shaderProgram_s *shaderProgram, vec4_t color, int blend); +void FBO_FastBlit(FBO_t *src, ivec4_t srcBox, FBO_t *dst, ivec4_t dstBox, int buffers, int filter); #endif -- cgit