From a6507173e482bf939fec0cb766c2fa4ae2df0ba5 Mon Sep 17 00:00:00 2001 From: "Author: Xycaleth" Date: Mon, 23 Mar 2015 20:05:35 -0500 Subject: OpenGL2: Fix shadow cubemap size --- src/renderergl2/tr_image.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/renderergl2') diff --git a/src/renderergl2/tr_image.c b/src/renderergl2/tr_image.c index eaea1c66..3bf21c88 100644 --- a/src/renderergl2/tr_image.c +++ b/src/renderergl2/tr_image.c @@ -2715,7 +2715,7 @@ void R_CreateBuiltinImages( void ) { { for( x = 0; x < MAX_DLIGHTS; x++) { - tr.shadowCubemaps[x] = R_CreateImage(va("*shadowcubemap%i", x), (byte *)data, DEFAULT_SIZE, DEFAULT_SIZE, IMGTYPE_COLORALPHA, IMGFLAG_CLAMPTOEDGE | IMGFLAG_CUBEMAP, 0); + tr.shadowCubemaps[x] = R_CreateImage(va("*shadowcubemap%i", x), (byte *)data, PSHADOW_MAP_SIZE, PSHADOW_MAP_SIZE, IMGTYPE_COLORALPHA, IMGFLAG_CLAMPTOEDGE | IMGFLAG_CUBEMAP, 0); } } -- cgit