From af45b9f4614d7018146e68832de3bccb1c73f7e7 Mon Sep 17 00:00:00 2001 From: Tim Angus Date: Thu, 17 Jan 2013 13:31:30 +0000 Subject: Use SDL 2 instead of SDL 1.2 --- src/renderergl2/tr_extensions.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/renderergl2') diff --git a/src/renderergl2/tr_extensions.c b/src/renderergl2/tr_extensions.c index 4e73f66f..c7286ac7 100644 --- a/src/renderergl2/tr_extensions.c +++ b/src/renderergl2/tr_extensions.c @@ -33,7 +33,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA void (APIENTRY * qglDrawRangeElementsEXT) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); // GL_EXT_multi_draw_arrays -void (APIENTRY * qglMultiDrawArraysEXT) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount); +void (APIENTRY * qglMultiDrawArraysEXT) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); void (APIENTRY * qglMultiDrawElementsEXT) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount); // GL_ARB_vertex_shader -- cgit