From c60497449f0f591e61581f5a868ece271c6a1b30 Mon Sep 17 00:00:00 2001 From: Zack Middleton Date: Fri, 1 Jun 2012 19:49:07 +0000 Subject: Removed unnessicary "!!". --- src/sdl/sdl_input.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/sdl') diff --git a/src/sdl/sdl_input.c b/src/sdl/sdl_input.c index e5ca815e..800a90df 100644 --- a/src/sdl/sdl_input.c +++ b/src/sdl/sdl_input.c @@ -1025,7 +1025,7 @@ void IN_Frame( void ) IN_ProcessEvents( ); // If not DISCONNECTED (main menu) or ACTIVE (in game), we're loading - loading = !!( clc.state != CA_DISCONNECTED && clc.state != CA_ACTIVE ); + loading = ( clc.state != CA_DISCONNECTED && clc.state != CA_ACTIVE ); cursorShowing = Key_GetCatcher( ) & KEYCATCH_UI; if( !Cvar_VariableIntegerValue("r_fullscreen") && ( Key_GetCatcher( ) & KEYCATCH_CONSOLE ) ) -- cgit