From 9dd501f6338a95183ad4a245c2b813699b3a6513 Mon Sep 17 00:00:00 2001 From: Michael Levin Date: Sat, 3 Oct 2009 11:18:41 +0000 Subject: * Oops, Repeater now gives Repeater reward credits * Reloading a weapon and switching to blaster will not cause it to be "reloaded" * Removed "team change free" flag, all clients keep credits when changing teams * Human and Alien credits properly converted when switching teams (based on max) * Cannot open both say prompts at the same time anymore --- src/ui/ui_atoms.c | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/ui') diff --git a/src/ui/ui_atoms.c b/src/ui/ui_atoms.c index bb12a972..65cfd0b1 100644 --- a/src/ui/ui_atoms.c +++ b/src/ui/ui_atoms.c @@ -166,6 +166,8 @@ qboolean UI_ConsoleCommand( int realTime ) uiInfo.chatTeam = qfalse; trap_Key_SetCatcher( KEYCATCH_UI ); + Menus_CloseByName( "say" ); + Menus_CloseByName( "say_team" ); Menus_ActivateByName( "say" ); return qtrue; } @@ -177,6 +179,8 @@ qboolean UI_ConsoleCommand( int realTime ) uiInfo.chatTeam = qtrue; trap_Key_SetCatcher( KEYCATCH_UI ); + Menus_CloseByName( "say" ); + Menus_CloseByName( "say_team" ); Menus_ActivateByName( "say_team" ); return qtrue; } -- cgit