From e8de3bfc4aaecd5462eea46f26b1977dd21f5950 Mon Sep 17 00:00:00 2001 From: Michael Levin Date: Sat, 3 Oct 2009 11:31:22 +0000 Subject: * Disabled mipmaps for crosshair shaders -- should prevent them from going blurry or glitching sometimes * New feature: Squad Marking -- bind in Options -> Misc, marks teammates in your squad by displaying a triangle above them when they are near --- src/ui/ui_shared.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/ui') diff --git a/src/ui/ui_shared.c b/src/ui/ui_shared.c index 8351f6fd..4513eb85 100644 --- a/src/ui/ui_shared.c +++ b/src/ui/ui_shared.c @@ -5110,7 +5110,8 @@ static bind_t g_bindings[] = { "messagemode", -1, -1, -1, -1 }, { "messagemode2", -1, -1, -1, -1 }, { "messagemode3", -1, -1, -1, -1 }, - { "messagemode4", -1, -1, -1, -1 } + { "messagemode4", -1, -1, -1, -1 }, + { "squadmark", 'k', -1, -1, -1 }, }; -- cgit