From 5a8fa83861dd1eaad120e83d107afeecf8b2a8eb Mon Sep 17 00:00:00 2001 From: Tim Angus Date: Sat, 22 Feb 2003 20:04:23 +0000 Subject: * Reset stages on map load --- src/game/g_main.c | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src') diff --git a/src/game/g_main.c b/src/game/g_main.c index d711216c..584fe4b4 100644 --- a/src/game/g_main.c +++ b/src/game/g_main.c @@ -479,6 +479,10 @@ void G_InitGame( int levelTime, int randomSeed, int restart ) //TA: G_InitDamageLocations( ); + //reset stages + trap_Cvar_Set( "g_alienStage", va( "%d", S1 ) ); + trap_Cvar_Set( "g_humanStage", va( "%d", S1 ) ); + G_Printf( "-----------------------------------\n" ); G_RemapTeamShaders( ); -- cgit