From 6da44ba3d5497a30c1f5b13af38bc9fe991d06d2 Mon Sep 17 00:00:00 2001 From: /dev/humancontroller Date: Mon, 8 Jun 2015 14:41:57 +0200 Subject: remove the crappy "argument sanitization" workaround --- src/qcommon/cmd.c | 25 ------------------------- src/qcommon/qcommon.h | 1 - src/server/sv_client.c | 1 - 3 files changed, 27 deletions(-) (limited to 'src') diff --git a/src/qcommon/cmd.c b/src/qcommon/cmd.c index 48489eff..7972d053 100644 --- a/src/qcommon/cmd.c +++ b/src/qcommon/cmd.c @@ -497,31 +497,6 @@ char *Cmd_Cmd(void) return cmd.cmd; } -/* - Replace command separators with space to prevent interpretation - This is a hack to protect buggy qvms - https://bugzilla.icculus.org/show_bug.cgi?id=3593 - https://bugzilla.icculus.org/show_bug.cgi?id=4769 -*/ - -void Cmd_Args_Sanitize(void) -{ - int i; - - for(i = 1; i < cmd.argc; i++) - { - char *c = cmd.argv[i]; - - if(strlen(c) > MAX_CVAR_VALUE_STRING - 1) - c[MAX_CVAR_VALUE_STRING - 1] = '\0'; - - while ((c = strpbrk(c, "\n\r;"))) { - *c = ' '; - ++c; - } - } -} - /* ============ Cmd_TokenizeString diff --git a/src/qcommon/qcommon.h b/src/qcommon/qcommon.h index 567abe5f..b494773b 100644 --- a/src/qcommon/qcommon.h +++ b/src/qcommon/qcommon.h @@ -437,7 +437,6 @@ char *Cmd_ArgsFrom( int arg ); void Cmd_ArgsBuffer( char *buffer, int bufferLength ); void Cmd_LiteralArgsBuffer( char *buffer, int bufferLength ); char *Cmd_Cmd (void); -void Cmd_Args_Sanitize( void ); // The functions that execute commands get their parameters with these // functions. Cmd_Argv () will return an empty string, not a NULL // if arg > argc, so string operations are allways safe. diff --git a/src/server/sv_client.c b/src/server/sv_client.c index dcf6311e..5a60a271 100644 --- a/src/server/sv_client.c +++ b/src/server/sv_client.c @@ -1319,7 +1319,6 @@ void SV_ExecuteClientCommand( client_t *cl, const char *s, qboolean clientOK ) { if (clientOK) { // pass unknown strings to the game if (!u->name && sv.state == SS_GAME && (cl->state == CS_ACTIVE || cl->state == CS_PRIMED)) { - Cmd_Args_Sanitize(); VM_Call( gvm, GAME_CLIENT_COMMAND, cl - svs.clients ); } } -- cgit