From 7f6bc6fdffa00c32d1ed42bad177146466c13871 Mon Sep 17 00:00:00 2001 From: Zack Middleton Date: Mon, 18 Jun 2012 16:00:38 +0000 Subject: Call sound files 'audio' not 'wav' in debug messages. --- src/client/snd_mem.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/client/snd_mem.c b/src/client/snd_mem.c index 43d4ef19..a8e42085 100644 --- a/src/client/snd_mem.c +++ b/src/client/snd_mem.c @@ -224,11 +224,11 @@ qboolean S_LoadSound( sfx_t *sfx ) sfx->duration = (int)(1000.0f * ((double)info.size / size_per_sec)); if ( info.width == 1 ) { - Com_DPrintf(S_COLOR_YELLOW "WARNING: %s is a 8 bit wav file\n", sfx->soundName); + Com_DPrintf(S_COLOR_YELLOW "WARNING: %s is a 8 bit audio file\n", sfx->soundName); } if ( info.rate != 22050 ) { - Com_DPrintf(S_COLOR_YELLOW "WARNING: %s is not a 22kHz wav file\n", sfx->soundName); + Com_DPrintf(S_COLOR_YELLOW "WARNING: %s is not a 22kHz audio file\n", sfx->soundName); } samples = Hunk_AllocateTempMemory(info.samples * sizeof(short) * 2); -- cgit